pointSnaphttp://area.autodesk.comFri, 21 Jul 2017 22:38:51 UTCRecent Happenings..FiannaHey there - it’s been busy here the last little while…I was redesigning and putting together our new AREA newsletter, talking to Nick Gaul at Weta, and most recently, the cool guys over at Warhorse Studios.Thu, 17 Jul 2014 22:19:46 UTChttp://area.autodesk.com/blogs/pointsnap/recent-happeningsfroTools + froRetopo by Froyok [Fabrice Piquet]FiannaScouring through the online forums, I came across an interesting set of tools for Maya. froTools and froRetopo are a collection (or consolidation) of existing Maya tools with added custom functionalities that the author, Froyok aka Fabrice Piquet, had written for himself. Now, his tools are used by everyone from his classmates to artists at Blizzard. The following is our conversation about his motivation for writing custom tools, juggling his time between his personal game project 'EXIL' and keeping up with an intensive games-focused school program, ans well as what new ideas are cooking for future fro- tools.Mon, 12 Aug 2013 18:26:57 UTChttp://area.autodesk.com/blogs/pointsnap/frotools--froretopo-by-froyok-fabrice-piquetEverything I Can See From Here -- an animated short by The LineFiannaBritish animation studio The Line produced an animated short titled "Everything I Can See From Here". Traditionally reliant on 2D graphic applications, The Line experimented with 3D and used Maya to help bring part of a character to life.Tue, 28 May 2013 11:41:18 UTChttp://area.autodesk.com/blogs/pointsnap/everything-i-can-see-from-here----an-animated-short-by-the-lineThe OceanMaker with Lucas MartellFiannaIn my daily AREA activities, I get to come into contact with lots of talented artists, high-end technical users and hear about some pretty interesting projects. One such project is The OceanMaker, headed by Lucas Martell. To sum it up, The OceanMaker is an animated short film that is looking for some online love (and funding). Nowadays, with crowdfunding being so ubiquitous, it is hard for everyone to get an equal chance under the spotlight and make cool things happen. I was able to talk to Lucas about The OceanMaker on what it is like to pull together a team of people and jumpstart an idea.Mon, 08 Apr 2013 22:52:38 UTChttp://area.autodesk.com/blogs/pointsnap/the-oceanmaker-with-lucas-martellLenovo ThinkPad X230T ReviewFiannaSo you are looking for a tablet that you can doodle with using a stylus, but you miss having a full PC behind it. Why not combo them? In this blog entry, I take a look at the Lenovo ThinkPad X230T...which is pretty much that combo.Tue, 12 Feb 2013 20:10:04 UTChttp://area.autodesk.com/blogs/pointsnap/lenovo-thinkpad-x230t-reviewPedro Conti: Making Partner, a Hairy Viking and Etc.FiannaLast month, Pedro Conti released an animated short "One More Beer", which featured a large and hairy Viking (a beautifully rendered one, that is). I tried to get a hold of him, but he was finally kicking it back on a trip across Thailand and China. Pedro is back in Brazil now, and we undoubtedly talked about the Viking, past projects, collaboration with Dario Picciau and life-changing work with a 5-man studio out of Sweden called Meindbender.Sun, 25 Nov 2012 17:03:18 UTChttp://area.autodesk.com/blogs/pointsnap/pedro-conti-making-partner-a-hairy-viking-and-etcCameraMan for Maya with Wes McDermottFiannaWes McDermott (aka the 3D Ninja) created an iPhone app – CameraMan for Maya - that allows you to drive a Maya camera or any object, via the gyroscope in an iPhone (or iPad). CameraMan was nominated at the 3D World Magazine CG Awards 2011 for Software Innovation of the Year. I had a quick chat with Wes to ask him about CameraMan and how he got started with the idea for it.Sun, 18 Nov 2012 16:51:38 UTChttp://area.autodesk.com/blogs/pointsnap/cameraman-for-maya-with-wes-mcdermottmashru mishu --[HAWKEN MECH]--FiannaGot to catch up with Mashru Mishu on his latest work, the HAWKEN MECH! In addition, Mashru shares some useful modeling techniques in Maya (just noticed he's still using MJPoly Tools!) and talks about stuff he's been working on lately (Hawken, Dishonored, VERTEX, etc.).Mon, 15 Oct 2012 07:03:53 UTChttp://area.autodesk.com/blogs/pointsnap/mashru-mishu----hawken-mech--/In Uxbridge with Paul Neale/FiannaSo as it turns out, living in the countryside is not without benefits -- for example, I got to meet Paul Neale in his home! Paul lives in Uxbridge, which coincidentally, is a shorter trip than going to the Toronto office (the former Alias HQ). Anyway, we had a good chat and here is the edited version ;-)Tue, 02 Oct 2012 18:31:24 UTChttp://area.autodesk.com/blogs/pointsnap/in-uxbridge-with-paul-nealeThe Absurd, Grotesque and Surreal -- Characters by Luis SantosFiannaLuis Santos, the Portuguese artist behind the Mudbox splashscreen image featuring "Edsel Flat", has been using Mudbox since the days of Skymatter.Fri, 31 Aug 2012 03:25:41 UTChttp://area.autodesk.com/blogs/pointsnap/the-absurd-grotesque-and-surreal----characters-by-luis-santosSculpting and 3D Prints with Jesse SandiferFiannaI had the pleasure of talking to Jesse Sandifer, most known for his winning entry to the CGHUB Warriors contest challenge. We talked about sculpting, 3D printing, humble past gigs (medical videos on feline urinary tracts) and his thoughts on Mudbox.Thu, 26 Jul 2012 16:49:03 UTChttp://area.autodesk.com/blogs/pointsnap/sculpting-and-3d-prints-with-jesse-sandifer"The Fox"FiannaWhile surfing the great Interweb, I came across this 3d animated cartoon character, "The Fox", created by Algerian artist Rabie Rahou. Rabie made "The Fox" in Maya, rendered in mental ray. Some concept, wireframes and rendered images, along with a short animation clip of "The Fox" -- check it out!Sat, 14 Apr 2012 20:00:00 UTChttp://area.autodesk.com/blogs/pointsnap/the_foxQuantic Dream's Kara FiannaSome of you may have already seen this tech demo from Quantic Dream (the guys who did Heavy Rain) but for those who haven't -- you should definitely check this out if you are into games (who isn't??!). This week at GDC, David Cage, founder of Quantic Dream, revealed to audiences this tech demo named KARA, which highlights the new proprietary technologies being developed at the French game company. Keep in mind that this tech demo was running in realtime on the PS3. Fri, 09 Mar 2012 19:00:00 UTChttp://area.autodesk.com/blogs/pointsnap/quantic_dream_s_karaV-Ray for Softimage ReleasedFiannaThe Chaos Group has announced the official release of their renderer for SI, with support for ICE system, dynamic geometry, and V-Ray Proxy objects. Check out demo videos courtesy of Dimitar Krastev-Jimmy from Chaos Group.Sun, 19 Feb 2012 19:00:00 UTChttp://area.autodesk.com/blogs/pointsnap/v_ray_for_softimage_releasedDiamant Modeling Tools Alpha 1.0FiannaBlizzard Lead Character Modeler Rich Diamant recently released a set of handy modeling+UV tools for Maya, "Diamant Modeling Tools Alpha 1.0". I'm lucky enough to get a hold of Rich to ask him a few questions about DMT, here's what he had to say...Fri, 17 Feb 2012 19:00:00 UTChttp://area.autodesk.com/blogs/pointsnap/diamant_modeling_tools_alpha_1_0What's this?FiannaMy first and humble blog entry. Here is my virtual hand-waving entry, to tell you a bit about me and what this blog is gonna be about. Wed, 15 Feb 2012 19:00:00 UTChttp://area.autodesk.com/blogs/pointsnap/what_s_thisMostly recovered and trying to catch upFiannaSorry I haven't written in a while. After Siggraph I immediately went on a two week, no computer, no cell phone vacation. I highly recommend it and actually think I should have taken a month. Mind you, with 1000 emails in my inbox after only 2 weeks I'm not sure I want to see it after a month.Thu, 30 Aug 2007 02:45:00 UTChttp://area.autodesk.com/blogs/pointsnap/mostly_recovered_and_trying_to_catch_up