The 3ds Max Bloghttp://area.autodesk.comRead blog posts from our expert Autodesk 3ds Max bloggers on AREA's official 3ds Max blog and learn everything you need to know about the product.Fri, 28 Jul 2017 17:02:47 UTC3ds Max 2018.1 UpdateChipWeathermanThe Update for 3ds Max 2018 includes access to the 3ds Max Interactive real-time engine. In addition, there have been many recent fixes to UV Unwrap, FBX, viewport performance, snapping, and more.Tue, 27 Jun 2017 12:43:00 UTC to get 3ds Max InteractiveDesign Visualization TeamSo you've heard about 3ds Max Interactive and you want to get your hands on it, huh?Wed, 07 Jun 2017 07:05:00 UTC Look: An All-New 3ds Max to VR WorkflowDesign Visualization TeamWe introduced a new VR toolset for 3ds Max today. What’s it all about? We caught up with Bruno Landry, product designer for real-time design visualization technologies, for the inside scoop - and a glimpse of things to come.Wed, 07 Jun 2017 07:00:00 UTC Max 2018 Fixed Defectskellymichels3ds Max 2018 Fixed Defects listThu, 01 Jun 2017 05:45:00 UTC and SSE 4.1 CPU RequirementsRendering AllianceThe Arnold renderer requires processors with SSE 4.1 or better or you will experience issues.Fri, 21 Apr 2017 09:09:51 UTC 3ds Max 2018The 3ds Max Team3ds Max 2018 helps users work more efficiently and creatively with improvements from customizable workspaces, to simplified workflows, to Smart Asset Packaging which gives users the ability to create, share, and update portable assets that are flexible, connected, and react to changes in design data.Wed, 12 Apr 2017 08:07:15 UTC's New in Rendering for 3ds Max 2018Rendering AllianceIntroducing MAXtoA 1.0 - the Arnold plugin for 3ds Max 2018.Wed, 12 Apr 2017 01:00:00 UTC! MAXtoA Version 0.9.608Rendering AllianceIntroducing the latest release of our "MAXtoA" Arnold plug-in for 3ds Max 2017Fri, 20 Jan 2017 10:17:53 UTC Max Feedback 2.0eperlberg3ds Max Feedback is getting a upgrade for the new yearWed, 04 Jan 2017 09:00:00 UTC Max 2017.1eperlbergMartin Coven, one of the Product Designers for 3ds Max takes us on a tour of the new functionality, updates and fixes in 3ds Max 2017.1.Tue, 15 Nov 2016 09:00:00 UTC MAXtoA Version 0.80Rendering AllianceThe latest update to the Arnold plugin for 3ds Max 2017 includes a number of new features.Mon, 14 Nov 2016 11:46:33 UTC MAXtoA Version 0.80Jenni O'ConnorThe latest update for MAXtoA - Arnold for 3ds Max - includes Photometric light support and Volume rendering.Sun, 13 Nov 2016 06:42:20 UTC! MAXtoA Arnold Plugin Version 0.6Rendering AllianceThe first update to the new MAXtoA plugin, bringing new Arnold features to 3ds Max 2017.Thu, 29 Sep 2016 02:45:43 UTC MCG Sample Tools for 3ds Max 2017Christopher DigginsWe've added 30 new sample MCG tools to the 3ds Max 2017 MCG sample pack on GitHub.Mon, 29 Aug 2016 11:54:15 UTC Brazil 2016Rodrigo AssafM&E Track on AU Brazil 2016Wed, 10 Aug 2016 01:57:17 UTC Max to the Power of ArnoldRendering AllianceNew for 3ds Max 2017 SP2, one of the most requested plugings from Solid Angle, a new preview-release of the MAXtoA Arnold plugin. Now available free on the Solid Angle website www.solidangle.comTue, 26 Jul 2016 09:13:59 UTC said it couldn't be doneeperlbergWelcome back PepeTue, 26 Jul 2016 09:00:00 UTC Creation Graph Samples for 3ds Max 2017Christopher DigginsWe've posted a new Max Creation Graph (MCG) sample pack for 3ds Max 2017.Sun, 03 Jul 2016 06:52:08 UTC Enhancements in 3ds Max 2017Christopher DigginsIn 3ds Max 2017 a lot of effort went into improving the Python scripting experience.Mon, 13 Jun 2016 12:49:40 UTC Creation Graph: The Year in ReviewChristopher DigginsIt's been a fun year for the MCG team.The community response has been overwhelming, and we've seen things done with MCG that I never anticipated!Mon, 18 Apr 2016 16:03:58 UTC