Autodesk AREA Blogs

Blogs by Autodeskers

Using the Autodesk A360 Cloud Rendering Service in 3ds Max 2016
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Using the Autodesk A360 Cloud Rendering Service in 3ds Max 2016

Posted 13 hours ago by Rendering Alliance on The Rendering Alliance

Software: Autodesk 3ds Max , Autodesk Entertainment Creation Suite ,

Industry: Design Visualization , Education ,

New for Autodesk 3ds Max 2016 is the powerful A360 Cloud Rendering Service

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Meshing from the command line and rendering with AbcImport nodes
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Meshing from the command line and rendering with AbcImport nodes

Posted last week by Adrian Graham on Valhalla

Software: Autodesk Maya ,

Industry: Film, TV and VFX ,

If you've already cached your data, there's no need to lock up an interactive cut of Maya to mesh your liquid sim. In this entry, I show how to mesh from the command line (breaking the Alembic export into chunks at the same time), and render in mentalray without having to import all Alembic data into your scene by using the abcImport plugin workflow.

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Replacing Maya's Render Layers
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Replacing Maya's Render Layers

Posted last week by Cory Mogk on Mr. Entertainment

Software: Autodesk Maya ,

Industry: Film, TV and VFX , Design Visualization ,

What would you like to see happen with Maya's render layers?

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Welcome to Valhalla!
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Welcome to Valhalla!

Posted last week by Adrian Graham on Valhalla

Software: Autodesk Maya ,

Industry: Film, TV and VFX ,

Blog introduction and resources.

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Using nVidia MDL in 3ds Max 2016
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Using nVidia MDL in 3ds Max 2016

Posted 14 May 2015 12:40 pm by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

MDL stands for: Material Definition Language, this is an initiative by nVidia to standardize physically based material designs in a common format.

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How to change between Classic and Design
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How to change between Classic and Design

Posted 13 May 2015 11:58 am by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

In your rush to get going with 3ds Max 2016 you just clicked on Classic but now you want Design (or the other way around).

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The first ever 3D Web Fest
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The first ever 3D Web Fest

Posted 10 May 2015 3:43 am by Cory Mogk on Mr. Entertainment

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

The 3D Web Fest is like a Film Festival - with a focus on the best of the 3D Web.

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3D Web Fest
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3D Web Fest

Posted 8 May 2015 10:22 pm by Duncan Brinsmead on Duncan's Corner

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Maya LT , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video , Education ,

The first ever 3D web fest event is happening Maya 13th in San Francisco.

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Maya Monday - Finding Tools in Maya 2016 and Modeling HUD
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Maya Monday - Finding Tools in Maya 2016 and Modeling HUD

Posted 7 May 2015 9:11 pm by dobert on The Desk

Software: Autodesk Maya , Autodesk Maya LT ,

Industry: Games , Film, TV and VFX , Education ,

Just a couple of tips:-)

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3ds Max - Open Subdiv or Turbosmooth? Whats the difference?
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3ds Max - Open Subdiv or Turbosmooth? Whats the difference?

Posted 5 May 2015 4:19 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Chris Murray explains the difference between the Open Subdiv modifier and the Turbosmooth modifer

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