Blogs by Autodeskers
In Smoke 2016, you can now send your sequence back to Avid Media Composer for creative editorial, versioning or cutdown with the sequence structure intact.
Check out a demo of some of the new modeling features in Maya 2016 as well as BonusTools 2016.
In Smoke 2016, you can now send your sequence back to Final Cut Pro X for creative editorial, versioning or cutdown with the sequence structure intact.
A quick explanation on how to get the equivalent behaviour as the affect pivot only / affect object only when adjusting the pivot.
With the release of Smoke 2016, be sure to check out the new videos on the Smoke Learning Channel!
New for Autodesk 3ds Max 2016 is the powerful A360 Cloud Rendering Service
If you've already cached your data, there's no need to lock up an interactive cut of Maya to mesh your liquid sim. In this entry, I show how to mesh from the command line (breaking the Alembic export into chunks at the same time), and render in mentalray without having to import all Alembic data into your scene by using the abcImport plugin workflow.
What would you like to see happen with Maya's render layers?