• 1/3

Autodesk AREA Blogs

Blogs by Autodeskers

Light Echoes
  • 154 views
  • 1 comment

Light Echoes

Posted 5 hours ago by Duncan Brinsmead on Duncan's Corner

Software: Autodesk Maya ,

Industry: Games , Film, TV and VFX , Education ,

When a star brightness changes suddenly the scattered light from the surrounding cloud does not reach us all at the same time. It is delayed based on the total distance traveled and the speed of light. The result is called a light echo. To better understand how a light echo works I created a simulation of one.

Read More >>

 Subscribe to RSS feed

Max Creation Graph
  • 506 views
  • 0 comments

Max Creation Graph

Posted 23 hours ago by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

Scriptspot have added a MCG repository!

Read More >>

 Subscribe to RSS feed

Maya 2016 Modeling and UV Editing Improvements (everything you need to know)
  • 3770 views
  • 4 comments

Maya 2016 Modeling and UV Editing Improvements (everything you need to know)

Posted last week by STLR on My Oh Maya!

Software: Autodesk Mudbox , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Professional Video , Education ,

See a detailed review of all of the many modeling and UV editing improvements that were made in Maya 2016.

Read More >>

 Subscribe to RSS feed

Do you have many lights in your scene and do you use the mental ray renderer?
  • 1070 views
  • 0 comments

Do you have many lights in your scene and do you use the mental ray renderer?

Posted last week by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

New feature in 3ds Max 2016: mental ray Light Importance Sampling

Read More >>

 Subscribe to RSS feed

Curvature to Vertex Color Modifier using Max Creation Graph
  • 2234 views
  • 4 comments

Curvature to Vertex Color Modifier using Max Creation Graph

Posted last week by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

In this blog post I share an MCG tool for computing curvature and storing it in the vertex color channel. I also share a couple of fun little tools: one for coloring grey-scale vertex colors and another for smoothing the vertex colors. I also discuss the TriMesh, data channels, mapping channels, and vertex colors.

Read More >>

 Subscribe to RSS feed

Take a Tour of 3ds Max 2016 (NAB 2015 Theater Presentation)
  • 1884 views
  • 2 comments

Take a Tour of 3ds Max 2016 (NAB 2015 Theater Presentation)

Posted last week by visualz on Amalgamation

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Professional Video , Design Visualization ,

Take a Tour of the New 3ds Max 2016; NAB 2015 Theater Presentation

Read More >>

 Subscribe to RSS feed

One 3ds Max 2016
  • 1547 views
  • 6 comments

One 3ds Max 2016

Posted last week by MaxStation on MaxStation

Software: Autodesk 3ds Max ,

Industry: Games , Professional Video , Design Visualization , Education ,

What happened to 3ds Max Design?

Read More >>

 Subscribe to RSS feed

Max Creation Graph (MCG) Sample Pack for 3ds Max 2016
  • 7447 views
  • 10 comments

Max Creation Graph (MCG) Sample Pack for 3ds Max 2016

Posted last week by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Now that 3ds Max 2016 is available for download the team and I have uploaded a set of sample MCG tools to play with and learn from.

Read More >>

 Subscribe to RSS feed

3ds Max 2016: Inventor Constraints and Start-up Templates
  • 867 views
  • 0 comments

3ds Max 2016: Inventor Constraints and Start-up Templates

Posted last week by Jose Elizardo on Jose Elizardo’s Blog

Software: Autodesk 3ds Max ,

Industry: Design Visualization ,

Rejoice! We can now import Inventor Constraints! This blog post is centered around the newly added support for Inventor constraints as well as the new Start-up Templates in 3ds Max 2016. The custom template used in this video is available to everyone by clicking on the download link below. Here is what you need to know: - Unzip the folder to your local drive - In Max, open the Start-up Template Manager, select Import, navigate to the unzip location - To access the consolidated lighting controls as seen in the video, open the Parameter Collector by pressing ALT+2 Hope you enjoy it!

Read More >>

 Subscribe to RSS feed

3ds Max 2016 - Max Creation Graph. A learning experiment
  • 3621 views
  • 5 comments

3ds Max 2016 - Max Creation Graph. A learning experiment

Posted last week by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

See how the MCG actually operates

Read More >>

 Subscribe to RSS feed