Posted 2 April 2012 8:00 pm by the area on The Art of VFX
Erik Nash began his career in 1979 on the film STAR TREK: THE MOTION PICTURE. He joined Digital Domain in 1995 and work on projects like APOLLO 13, TITANIC or KUNDUN. He then became VFX supervisor and take care of the effects of films like RED PLANET, I ROBOT, PIRATES OF THE CARIBBEAN: AT WORLD’S END. In the following interview, he talks about his work on REAL STEEL.
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Posted 12 February 2012 7:00 pm by the area on The Art of VFX
After telling us about his work on ABDUCTION, Greg Liegey is back on The Art of VFX to explain his work on TOWER HEIST.
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Posted 11 February 2012 7:00 pm by the area on The Art of VFX
Jesper Kjolsrud began his career on the film THE BORROWERS. After working 10 years in London with MPC and Double Negative on films such as PITCH BLACK, STALINGRAD, THE CHRONICLES OF RIDDICK or 10,000 BC. In 2009, Jesper joined teams Image Engine in Vancouver. He will work on the films DISTRICT 9, GREEN ZONE or THE LOSERS. In the following interview, he talks about his work on THE THING.
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Posted 24 January 2012 7:00 pm by the area on The Art of VFX
Jay Randall started his career in 1997 working on GODZILLA. He then worked on films like THE FIFTH ELEMENT, PEARL HARBOR or TITANIC. In 2005, he founded the studio BarXseven in Montreal and work as a VFX supervisor on films like TRANSPORTER 2 or STRANGER THAN FICTION. In the following interview, he talks about his work on IMMORTALS.
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Posted 18 December 2011 7:00 pm by the area on The Art of VFX
Takashi Yamazaki started his career in 1986 at Shirogumi as a model artist, then it will work as a VFX designer before becoming director. It will directs movies like JUVENILE, RETURNER or DEMON WARRIOR 3. He is the VFX supervisor for most of his films. In the following interview, he talks about his work on the space opera SPACE BATTLESHIP YAMATO.
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Posted 29 November 2011 7:00 pm by the area on The Art of VFX
Rob Duncan has worked for nearly 15 years at Framestore. He has participated in projects like LOST IN SPACE, THE BEACH or STALINGRAD. As a VFX supervisor, he worked on films such as BLADE II, UNDERWORLD, AUSTRALIA or WHERE THE WILD THINGS ARE. In the following interview, he talks about his work on JOHNNY FRANÇAIS REBORN.
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Posted 19 September 2007 9:41 am by the area on The Art of VFX
This is just a little render I did using the technique in my last post. I just added some more coins and raytraced the animation for a metal look.
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Posted 15 September 2007 9:30 am by the area on The Art of VFX
While in general I would recommend using a dedicated rigid body solver for things like falling coins, it is possible to do this with nCloth in a relatively stable and efficient manner.
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Posted 11 September 2007 10:09 am by the area on The Art of VFX
At long last, I have the detailed list for you.
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Posted 8 September 2007 10:33 am by the area on The Art of VFX
I could have sworn that I posted this link a few months ago, but when asked about the subject was unable to locate it. So I am doing it now: The movement has begun!
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