Autodesk 3ds Max
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With the convergence of Grading, Finishing and Creative Tools in Flame Premium 2012, and the fact that Finishing Artists now have access to more 3D data deeper into the post production process, Flame Premium allows for more sophisticated Look Development by taking Total Control over Light and Atmosphere in 3D space.
Today Autodesk is announcing the 2012 versions of its Digital Entertainment Creation products. While each product has plenty of new features and creative capabilities, the most exciting new tools are in Flame Premium 2012 centered on the creative concept of relighting.
The convergence of color grading and visual effects can open new opportunities for creative finishing artists. Check out this 4-part video series to see why Flame Premium is Autodesk's ultimate finishing toolset.
A powerful 3D Finishing Pipeline can actually drive Production. It can give you the confidence to say "Yes" to just about any client request. In this "Creative 3D Finishing" presentation from Siggraph 2010 you'll see the advantages of working with a Connected "3D Aware" Pipeline.
The key with Flare is Flexibility. Flare makes your investment in Flame more valuable by giving Flame owners new ways to deploy Flame's great tool set. Flare can work Side by Side with a Flame on the same project OR it can be used Stand Alone to take on more jobs and increase the capacity of your facility. Flare works with a Floating License so you can move it around to different machines and you can even run Flare on on a Laptop so you can essentially bring Flame's powerful tools with you On-Set to a shoot!
Wow! NAB 2010 is still like a blur to me, a 3D Blur with lots of samples! The new version of Flame V2011 is amazing, it's clearly the best release ever. Jammed packed with new features like Pixel Shaders, Substance Textures and new Workflows like 3D Stereoscopy....
Launching a new product can keep you busy, especially when it means getting in front of the Mac community! The response has been amazing to the introduction of Smoke on the Mac. Whether it be Final Cut Pro or After Effects User Groups, or the infamous FCP SuperMeets, you can't believe the enthusiasm I've received for my demos of Smoke on the Mac OSX platform.