Autodesk 3ds Max
Continuing my search for what's coming in Extension 2 of Flame Premium 20th Anniversary Edition, I checked in with Product Designer Francis Bouillon, who took a few minutes to show you some customer-requested enhancements to the Snapshot workflow.
Extension 2 for the 20th Anniversary of Flame Premium is just around the corner. So I went in search of what's in store for this release. And who better to talk about it than our own Flame Premium Product Design team? Product Designer Stephane Labrie was the first to take the leap.This is the first of several sneak peak videos direct from our product designers.
Today, Autodesk released Flame Premium 2013 20th Anniversary Edition for customers with Subscription. In honour of this occasion, watch this video we recorded at IBC that features Philippe Soeiro giving his perspective on the redesigned workflow, the contributions of beta customers, and Autodesk's commitment to Flame.
A lot has happened with Flame Premium since our last blog post. Read on to hear the latest news about the upcoming release of Flame Premium 2013 20th Anniversary Edition and more!
With the convergence of Grading, Finishing and Creative Tools in Flame Premium 2012, and the fact that Finishing Artists now have access to more 3D data deeper into the post production process, Flame Premium allows for more sophisticated Look Development by taking Total Control over Light and Atmosphere in 3D space.
Today Autodesk is announcing the 2012 versions of its Digital Entertainment Creation products. While each product has plenty of new features and creative capabilities, the most exciting new tools are in Flame Premium 2012 centered on the creative concept of relighting.
The convergence of color grading and visual effects can open new opportunities for creative finishing artists. Check out this 4-part video series to see why Flame Premium is Autodesk's ultimate finishing toolset.
Trade shows are a big part of the life of a Technical Specialist at Autodesk. It's our chance to reunite our global team, create new content and demonstrate the new releases of the software to customers face to face. It's also an opportunity to connect with the Product Design team in Montreal at what we call "Boot Camp". Like the name implies, it's a very intense and ambitious exercise but one that propels us into the show and gives us the product knowledge and energy that we take back to our various regions.
Get a "Behind the Scenes" look into the making of the award winning "Carousel" by Richard Lyons from Redrum in Stockholm, Sweden. See why Flame was so important in the execution of this highly complex project that was produced for Philips Television and directed by Adam Berg. Richard takes us through the concept, scouting the location, pre-visualization, production and finally the post-production challenges of probably one of the most interesting projects we've ever presented at IBC.
All of the 2011 releases of Autodesk products feature stereoscopic tools and my good friend Marc Hamaker had a chance to sit down with some of our best clients to discuss how artists, especially Flame artists, are preparing to meet the challenge of Stereoscopic Finishing. Take a look at Marc's guest blog post and be sure to watch the you tube video he links to at the end.