It's exciting to have this forum to share some of the cool techniques that I learn from visiting with talented Flame artists in my travels. This first technique was actually a lot more difficult to setup before the redesign of the Action UI to accomodate for the 16x9 layout. I really hope this video helps you open the door to the many possibilities in Flame! I would also like to thank The Mill in LA for allowing us to use this footage.
As a 3D Compositor, Flame has hidden functionality that might not be obvious. For Example, you might not have realized you could apply textures (reflections, wraps, etc.) to just about anything - including a flat image. This video explains this powerful functionality within Flame's Action module. (Note: this technique will also work in Smoke, Flint and Inferno)
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Sorry I was only able to record these first videos @ 15fps so they are a bit choppy. I will try to slow down my navigation and work on the framerate but I find if you let the video buffer and scrub through you can see it pretty well and get the concepts.
Best,
Bill
Posted by JIG on Oct 07, 2009 at 09:41 PM
Good ...
Nice..
Posted by jpwilhelm on Oct 04, 2009 at 09:45 AM
Bill, great demo, looking forward to the next.
Posted by marion.e on Oct 02, 2009 at 12:23 PM
Yes, it can !
Can't wait for the next post...
Posted by richbobo on Oct 02, 2009 at 11:17 AM
Great demo, Bill!
I agree with Alan's comment, though... The video's frame rate ought to be a lot higher - when you play back the clips, we only see a few of the frames - most of them are skipped.