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The 3ds Max SDK Blog | Christopher Diggins
Christopher Diggins hosts the 3ds Max SDK blog, and is an SDK documentation writer at Autodesk. Christopher writes about various topics related to plug-in development for 3ds
Max and using the 3ds Max SDK. Before joining Autodesk in September 2008, Christopher was an SDK writer for Microsoft, and before that a freelance programmer and writer.
Christopher has written numerous articles for Doctor Dobbs Journal and the C++ Users Journal, and co-authored the C++ Cookbook from O'Reilly. Christopher is a programming
language geek, and in his spare time likes to implement programming languages with cute names like "Cat" and "Heron".
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