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3D SDK and Scripting Mayhem | Christopher Diggins
Christopher Diggins is the SDK User Experience Designer in the M&E division of Autodesk. This includes learning materials, the in-product scripting experience, API architecture, and online experience. Christopher was originally hired as a technical writer for the 3ds Max SDK but managed to cause so much trouble for the SDKs of other products that it's become his official job. Christopher's boss call him an 'Evil Cunning Plan' generator.
Before joining Autodesk in September 2008, Christopher was an SDK writer for Microsoft, and before that a freelance programmer, entrepreneur, and writer. Back when programming magazines were actually printed on dead trees he wrote several programming articles for the Doctor Dobbs Journal and the C++ Users Journal. Christopher also co-authored the C++ Cookbook from O'Reilly. Christopher is a programming language geek and in his spare time likes to implement programming languages with cute names like "Cat" and "Heron".
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