|
|
|
Autodesk® 3ds Max®
|
|
Autodesk® Maya®
|
|
Autodesk® Softimage®
|
|
Autodesk® MotionBuilder®
|
|
Autodesk® Mudbox™
|
|
Autodesk® Stitcher™
|
|
Autodesk® ImageModeler™
|
|
Autodesk® Sketchbook® Pro
|
|
When adding parameters don't forget to use a string table to provide your plug-in with a localizable name. Not only is it good practice some parts of Max need it!
|
|
Posted: Nov 02, 2009
|
|
Category:
|
|
Comments: 0
|
|
Views: 188
|
|
|
For those of us who have to manage multiple plug-in projects an interesting problem arises if we want to factor out common code (e.g. for handling references) into a single
class but for multiple plug-in types. Here I…
|
|
Posted: Oct 08, 2009
|
|
Category:
|
|
Comments: 1
|
|
Views: 945
|
|
|
3ds Max Product designer Pierre-Felix Breton recently provided me with a short list of ways you can easily improve your plug-in's user interface using SDK classes and functions.
|
|
Posted: Sep 28, 2009
|
|
Category:
|
|
Comments: 0
|
|
Views: 587
|
|
|
A common mistake that I and others make is to use the SDK, when MAXScript can accomplish the desired task in a few lines.
|
|
Posted: Sep 15, 2009
|
|
Category:
|
|
Comments: 3
|
|
Views: 814
|
|
|
The full 3ds MAX file format is not officially published or documented, but some aspects of it are intended to be read and written, specifically the asset file paths.
|
|
Posted: Aug 24, 2009
|
|
Category:
|
|
Comments: 2
|
|
Views: 1319
|
|
|
The folks at Autodesk Developer Network have put together an API wishlist survey for 3ds Max, Maya, MotionBuilder and FBX. This is a great way to have your voice heard regarding
the 3ds Max SDK, and other Autodesk M&E…
|
|
Posted: Aug 17, 2009
|
|
Category:
|
|
Comments: 0
|
|
Views: 537
|
|
|
|
|