• 1/3

3D SDK and Scripting Mayhem

Topics of interest to people customizing Autodesk M&E products using SDKs and scripting APIs by SDK Subject Matter Expert Christopher Diggins.

PyQt UI in 3ds Max 2014 Extension
  • 6919 views
  • 2 comments

PyQt UI in 3ds Max 2014 Extension

Posted 11 December 2013 7:47 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Since Python arrived with the 3ds Max 2014 extension one of the most popular requests is how to create UI using PyQt or PySide that works well with 3ds Max. In this blog post I'm going to share some techniques for creating a PyQt UI in 3ds Max that is properly parented to the 3ds Max window and handles shortcut keys in text editors.

Read More >>

The 3ds Max Gunslinger and yes I read your Crash Error Reports (CER's)
  • 4963 views
  • 15 comments

The 3ds Max Gunslinger and yes I read your Crash Error Reports (CER's)

Posted 27 October 2013 4:41 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

This year we had our first ever gunslinger event for 3ds Max. This was an opportunity for members of the development team (developers, QA, design, and leadership) to meet a cross-section of 3ds Max users and discuss their ideas, questions, and concerns. One thing they wanted to know was how the development tool chooses what to work on. One of the a key influences on the work we do are CERs.

Read More >>

ADN DevDays Conference in Las Vegas at AU and a New 3ds Max SDK Blog
  • 2545 views
  • 0 comments

ADN DevDays Conference in Las Vegas at AU and a New 3ds Max SDK Blog

Posted 17 October 2013 6:40 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Good news from the Autodesk Developer Network for our M&E developer customers. ADN will be hosting a DevDays M&E conference where I will talk about the new Python API in 3ds Max and Kevin Vandecar has launched a new blog for 3ds Max SDK users.

Read More >>

M&E Scripting and SDK Channel on YouTube
  • 3081 views
  • 0 comments

M&E Scripting and SDK Channel on YouTube

Posted 12 October 2013 12:16 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk MotionBuilder , Autodesk Softimage , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Our video learning team have officially launched a scripting and SDK learning channel on YouTube.

Read More >>

Autodesk Exchange Apps Portathon is happening on September 13th.
  • 3123 views
  • 0 comments

Autodesk Exchange Apps Portathon is happening on September 13th.

Posted 10 September 2013 5:29 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Entertainment Creation Suite ,

Industry: Games , Film, TV and VFX , Creative Finishing , Professional Video , Design Visualization ,

The Autodesk Exchange Apps Portathon is happening on September 13th. There is still time to register and potentially receive US$100 per plug-in or script published on the app-exchange (up to $500)!

Read More >>

3ds Max and Stage Automation
  • 5713 views
  • 0 comments

3ds Max and Stage Automation

Posted 6 May 2013 2:47 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max ,

Industry: Games ,

Stage automation plays an important role in live entertainment events from music shows to Cirque du Soleil. What may come as a surprise is that thanks to a plug-in from Stage Technologies 3ds Max is playing an increasingly important role in designing, simulating, and visualizing live event automation.

Read More >>

3ds Max and Flash Working Together
  • 7911 views
  • 1 comment

3ds Max and Flash Working Together

Posted 23 April 2013 1:04 am by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max ,

Industry: Games ,

Using 3ds Max and Flash to create 3D content for the web and mobile devices.

Read More >>

3ds Max SDK and MAXScript CHMs now available
  • 5848 views
  • 3 comments

3ds Max SDK and MAXScript CHMs now available

Posted 20 April 2013 1:47 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max ,

Industry: Games ,

Due to popular demand we have just published and released the 3ds Max SDK and MAXScript documentation in CHM format at http://www,autodesk.com/me-sdk-docs

Read More >>

Sell or Share your Plug-ins, Tutorials, or other Content for 3ds Max and Maya via the Autodesk Exchange
  • 10143 views
  • 2 comments

Sell or Share your Plug-ins, Tutorials, or other Content for 3ds Max and Maya via the Autodesk Exchange

Posted 19 April 2013 2:04 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max , Autodesk Maya ,

Industry: Games ,

Autodesk exchange now supports 3ds Max and Maya. This is a great opportunity for plug-in developers to have significantly more reach and publicity for their plug-ins.

Read More >>

Embedding Qt Content in a 3ds Max Dockable Frame
  • 12132 views
  • 3 comments

Embedding Qt Content in a 3ds Max Dockable Frame

Posted 4 April 2013 4:22 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max ,

Industry: Games ,

Todays blog post is strictly for 3ds Max C++ programmer. I'm going to share a class that simplifies the process of embedding Qt C++ content in a dockable 3ds Max frame.

Read More >>