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3ds Max SDK Resources
Posted: Mar 27, 2009
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Chris Johnson recently made a post at CGSociety entitled 10 things every max plugin developer should do.

From Chris's post:
Here are some tips that I feel may help the overall quality of software written for 3dsmax. I have targeted those writting plugins using the c/c++ sdk. Most of the principles are very general and could apply to any project, but I feel they need to be discussed since there are so many people targeting the max SDK now a days.

Because Chris posted his advice on CGSociety.org it inspired me to start a list here of 3ds Max SDK resources online.

3ds Max Discussion Forums



MAXScript Script and Plug-in Repositories



  • Boboland - the homepage of Borislav "Bobo" Petrov

  • ScriptSpot - the largest repository of MAXScript scrtpts.

  • MaxPlugins.de - a large site of MAXScripts and plugins.


Please suggest your favorite resources and I will incorporate them into this post.
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