Posted by Christopher Diggins, 28 October 2010 4:39 pm
In the 3ds Max 2011 SDK documentation we had promised some template (skeleton) plug-ins to be posted online. Unfortunately we were not able to deliver these as planned via official channels in a timely manner. Instead I am posting them to my blog as an "unofficial" set of utilities.
In this fiile (templates.zip) you will find:
While there is some room for improvement on these projects, I hope you find them useful nonetheless.
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