Topics of interest to people customizing Autodesk M&E products using SDKs and scripting APIs by SDK Subject Matter Expert Christopher Diggins.
Showing posts in "Autodesk 3ds Max" category:
Stage automation plays an important role in live entertainment events from music shows to Cirque du Soleil. What may come as a surprise is that thanks to a plug-in from Stage Technologies 3ds Max is playing an increasingly important role in designing, simulating, and visualizing live event automation.
Using 3ds Max and Flash to create 3D content for the web and mobile devices.
Due to popular demand we have just published and released the 3ds Max SDK and MAXScript documentation in CHM format at http://www,autodesk.com/me-sdk-docs
Autodesk exchange now supports 3ds Max and Maya. This is a great opportunity for plug-in developers to have significantly more reach and publicity for their plug-ins.
Todays blog post is strictly for 3ds Max C++ programmer. I'm going to share a class that simplifies the process of embedding Qt C++ content in a dockable 3ds Max frame.
On the 3ds Max YouTube learning channel is a two part MAXScript tutorial that demonstrates how to create a tree of objects procedurally.
Today I'm going to share a hidden gem in the 3ds Max learning channel for those of you completely new to MAXScript and programming.
A simple MAXScript tutorial in the form of a MAXScript program that procedurally creates a walking stick-figure and animates a camera associated with the viewport.
Two weeks ago we launched Project Sci-Viz on labs. Sci-Viz is an experimental technology designed to enable popular 3rd party molecular graphics toolkits written in Python.
To help make vertex weighting easier during the skinning process, I collaborated with Amer Yassine from the 3ds Max YouTube learning channel to come up with a MAXScript mouse tool.