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Topics of interest to people customizing Autodesk M&E products using SDKs and scripting APIs by SDK Subject Matter Expert Christopher Diggins.
Showing posts in "Announcements" category:
Posted 30 May 2011 8:00 pm by Christopher Diggins on 3D SDK and Scripting Mayhem
Autodesk is pleased to announce the public availability of debug symbols for 3ds Max 2012 via a symbol server to help our SDK users create better plug-ins in less time.