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3D SDK and Scripting Mayhem

Topics of interest to people customizing Autodesk M&E products using SDKs and scripting APIs by SDK Subject Matter Expert Christopher Diggins.

Showing posts in "Announcements" category:

ADN DevDays Conference in Las Vegas at AU and a New 3ds Max SDK Blog
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ADN DevDays Conference in Las Vegas at AU and a New 3ds Max SDK Blog

Posted 17 October 2013 6:40 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization ,

Good news from the Autodesk Developer Network for our M&E developer customers. ADN will be hosting a DevDays M&E conference where I will talk about the new Python API in 3ds Max and Kevin Vandecar has launched a new blog for 3ds Max SDK users.

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Debug Symbol Server for 3ds Max 2012
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Debug Symbol Server for 3ds Max 2012

Posted 30 May 2011 8:00 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

Software: Autodesk 3ds Max ,

Industry:

Autodesk is pleased to announce the public availability of debug symbols for 3ds Max 2012 via a symbol server to help our SDK users create better plug-ins in less time.

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