Topics of interest to people using and extending 3ds Max by Christopher Diggins, principal software developer at Autodesk.
Showing posts in "Autodesk MotionBuilder" category:
Our video learning team have officially launched a scripting and SDK learning channel on YouTube.
I've talked previously about how great it would be if we could run the same scripts from different Autodesk products, but that it would require building a layer of abstraction around each API. It turns out that with a bit of creative (and UNSUPPORTED) usage of the Python FBX SDK we can reuse the script in Maya and MotionBuilder.