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3D SDK and Scripting Mayhem

Topics of interest to people customizing Autodesk M&E products using SDKs and scripting APIs by SDK Subject Matter Expert Christopher Diggins.

Showing posts in "FBX" category:

Embedding the FBX Python SDK in Maya and MotionBuilder
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Embedding the FBX Python SDK in Maya and MotionBuilder

Posted 31 May 2012 9:57 pm by Christopher Diggins on 3D SDK and Scripting Mayhem

I've talked previously about how great it would be if we could run the same scripts from different Autodesk products, but that it would require building a layer of abstraction around each API. It turns out that with a bit of creative (and UNSUPPORTED) usage of the Python FBX SDK we can reuse the script in Maya and MotionBuilder.

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