|Now available for Desktop Subscription customers!|
|Smoke 2015 Extension 1 brings the LUT Editor and Matchbox to the timeline.|
Topics of interest to people customizing Autodesk M&E products using SDKs and scripting APIs by SDK Subject Matter Expert Christopher Diggins.
Showing posts in "FBX" category:
I've talked previously about how great it would be if we could run the same scripts from different Autodesk products, but that it would require building a layer of abstraction around each API. It turns out that with a bit of creative (and UNSUPPORTED) usage of the Python FBX SDK we can reuse the script in Maya and MotionBuilder.