Topics of interest to people using and extending 3ds Max by Christopher Diggins.
Showing posts in "CPlusPlus" category:
Todays blog post is strictly for 3ds Max C++ programmer. I'm going to share a class that simplifies the process of embedding Qt C++ content in a dockable 3ds Max frame.
We've posted an update to the Maya 2013 API documentation. This includes a new class taxonomy and a Python-based learning path.