Topics of interest to people using and extending 3ds Max by Christopher Diggins.
In this blog post I share an MCG tool for computing curvature and storing it in the vertex color channel. I also share a couple of fun little tools: one for coloring grey-scale vertex colors and another for smoothing the vertex colors. I also discuss the TriMesh, data channels, mapping channels, and vertex colors.
Now that 3ds Max 2016 is available for download the team and I have uploaded a set of sample MCG tools to play with and learn from.
Introducing the Max Creation Graph (MCG) editor in 3ds Max 2016.
Since Python arrived with the 3ds Max 2014 extension one of the most popular requests is how to create UI using PyQt or PySide that works well with 3ds Max. In this blog post I'm going to share some techniques for creating a PyQt UI in 3ds Max that is properly parented to the 3ds Max window and handles shortcut keys in text editors.
This year we had our first ever gunslinger event for 3ds Max. This was an opportunity for members of the development team (developers, QA, design, and leadership) to meet a cross-section of 3ds Max users and discuss their ideas, questions, and concerns. One thing they wanted to know was how the development tool chooses what to work on. One of the a key influences on the work we do are CERs.
Good news from the Autodesk Developer Network for our M&E developer customers. ADN will be hosting a DevDays M&E conference where I will talk about the new Python API in 3ds Max and Kevin Vandecar has launched a new blog for 3ds Max SDK users.
Our video learning team have officially launched a scripting and SDK learning channel on YouTube.
The Autodesk Exchange Apps Portathon is happening on September 13th. There is still time to register and potentially receive US$100 per plug-in or script published on the app-exchange (up to $500)!
Stage automation plays an important role in live entertainment events from music shows to Cirque du Soleil. What may come as a surprise is that thanks to a plug-in from Stage Technologies 3ds Max is playing an increasingly important role in designing, simulating, and visualizing live event automation.
Using 3ds Max and Flash to create 3D content for the web and mobile devices.