Topics of interest to people customizing Autodesk M&E products using SDKs and scripting APIs by SDK Subject Matter Expert Christopher Diggins.
The M&E learning team has produced an introducting to Python plug-in in Maya in the form of an awesome video tutorial!
Lately I have been studying how to implement a high-performance collection library in C# that have the same ease of use of LINQ and IEnumerable. Over the weekend I posted some preliminary findings on CodeProject.com
We've posted an update to the Maya 2013 API documentation. This includes a new class taxonomy and a Python-based learning path.
Today I'm going to shine a light in some of the less well-known and poorly documented areas of the 3ds Max SDK to reveal a number of tools and tricks for making plug-in development easier.
I've talked previously about how great it would be if we could run the same scripts from different Autodesk products, but that it would require building a layer of abstraction around each API. It turns out that with a bit of creative (and UNSUPPORTED) usage of the Python FBX SDK we can reuse the script in Maya and MotionBuilder.
Today I'm sharing the source code of the MaxSharp library as a sample of how to use the 3ds Max 2013 .NET SDK.
It is well known that pixel shaders are an important tool for controlling how 3D models appear when rendered, but it is less well known that they can also be used for image effects in tools like Autodesk Smoke and Autodesk Flame. This article is a gentle introduction to pixel shaders (also known as fragment shaders) in GLSL.
The Autodesk Developer Network (ADN) will be hosting a free 2 day Maya API and 2 day 3ds Max SDK training sessions in St. Petersburg, Russia on May 22nd, 2012 and May 23rd, 2012.
Today just a short tip: someone was asking me how to load .NET plug-ins from a location other than the 3ds Max SDK (bin/assemblies) location.
I recently visited San Francisco to attend the Flash Gaming Summit. My goal was to get a sense of what was happening in the world of Flash. Apart from having fun, I learned a few things! Here is a summary of what I learned from the sessions I attended.