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3ds Max Mayhem

Topics of interest to people using and extending 3ds Max by Christopher Diggins.

Project Sci-Viz: Molecular Graphics in 3ds Max
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Project Sci-Viz: Molecular Graphics in 3ds Max

Posted 23 November 2012 7:27 pm by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk 3ds Max ,

Industry: Games ,

Two weeks ago we launched Project Sci-Viz on labs. Sci-Viz is an experimental technology designed to enable popular 3rd party molecular graphics toolkits written in Python.

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MAXScript - Mouse Tools for Vertex Weighting during Skinning
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MAXScript - Mouse Tools for Vertex Weighting during Skinning

Posted 2 November 2012 7:01 pm by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk 3ds Max ,

Industry: Games ,

To help make vertex weighting easier during the skinning process, I collaborated with Amer Yassine from the 3ds Max YouTube learning channel to come up with a MAXScript mouse tool.

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Dynamically Compiling and Running C# Scripts for 3ds Max
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Dynamically Compiling and Running C# Scripts for 3ds Max

Posted 26 October 2012 3:55 pm by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk 3ds Max ,

Industry: Games ,

Once you know how it is surprisingly easy to compile C# dynamically using the System libraries. Today I'm going to share with you a simple editor plug-in for 3ds Max 2013 that can run C# like a scripting language. With a little modification of the source you can compile and run C# scripts for any application.

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SDK and Scripting Classes at Autodesk University
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SDK and Scripting Classes at Autodesk University

Posted 15 October 2012 6:53 pm by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Softimage ,

Industry: Games ,

For uses of M&E products there will be a number of scripting and SDK classes at Autodesk University. AU is going to be held from November 27th to November 29th at the Mandalay Bay Resort in Las Vegas.

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Embedding a Web Server in 3ds Max using .NET
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Embedding a Web Server in 3ds Max using .NET

Posted 9 October 2012 3:24 pm by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk 3ds Max ,

Industry:

In today’s blog post I’ll show how to embed a web server in 3ds Max using .NET that executes MAXScript commands sent over an HTTP connection. This is a surprisingly easy tecnique which could be used to remote control 3ds Max from a JavaScript embedded in a web-page or from a Python process running on the same machine or remotely.

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MAXScript - Baking Animation Transforms
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MAXScript - Baking Animation Transforms

Posted 2 October 2012 3:12 pm by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk 3ds Max ,

Industry: Games ,

Today I'm going to show a MAXScript solution for baking animation transforms to helper objects from bones.

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Calling Python from C# using XML RPC
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Calling Python from C# using XML RPC

Posted 19 September 2012 5:14 pm by Christopher Diggins on 3ds Max Mayhem

Software:

Industry:

I was facing an interesting challenge. I wanted a .NET application to inform a Python script running on the same machine whenever a particular event occured. I discovered that using XML RPC was a very easy an effective way to achieve this.

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Video: Loading and Executing Python Plug-ins from Maya
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Video: Loading and Executing Python Plug-ins from Maya

Posted 12 September 2012 2:34 pm by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk Maya ,

Industry: Games ,

The M&E learning team has produced an introducting to Python plug-in in Maya in the form of an awesome video tutorial!

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High Performance C# Collections
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High Performance C# Collections

Posted 5 September 2012 2:26 pm by Christopher Diggins on 3ds Max Mayhem

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Lately I have been studying how to implement a high-performance collection library in C# that have the same ease of use of LINQ and IEnumerable. Over the weekend I posted some preliminary findings on CodeProject.com

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Maya API Documentation Update: A Learning Path and Class Taxonomy
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Maya API Documentation Update: A Learning Path and Class Taxonomy

Posted 19 June 2012 5:32 pm by Christopher Diggins on 3ds Max Mayhem

Software: Autodesk Maya ,

Industry:

We've posted an update to the Maya 2013 API documentation. This includes a new class taxonomy and a Python-based learning path.

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