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Reading and Modifying Asset File Paths in the 3ds Max File

Reading and Modifying Asset File Paths in the 3ds Max File

The full 3ds MAX file format is not officially published or documented, but some aspects of it are intended to be read and written, specifically the asset file paths.

Posted: Aug 24, 2009
Views: 9174
Published by: Christopher Diggins
Users comments (2)
Posted by Christopher Diggins on Oct 13, 2009 at 10:03 AM
There are no short-term plans to release more documentation on the format. The scene serialization mechanism isn't designed for disection at this point.
Posted by instinct-vfx on Sep 07, 2009 at 07:55 AM
Are there any plans on releasing more documentation on the format ? As far as i can tell this is a good start. However there is no use of sub-storages if i saw that right, but the complete scene is a stream so that is pretty damn tough to disect.

Regards,
Thorsten
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