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The 3ds Max SDK Blog | Christopher Diggins
The 3ds Max SDK blog is hosted by Christopher Diggins the documentation writer for the 3ds Max SDK. Christopher will be writing about various topics related to plug-in
development for 3ds Max and using the 3ds Max SDK, with occasional gust-posts and interviews with 3ds Max experts. Before joining Autodesk in September 2008, Christopher was an
SDK writer for Microsoft, and before that a freelance programmer and writer. Christopher has written numerous article for Doctor Dobbs Journal and the C++ Users Journal, and
co-authored the C++ Cookbook from O'Reilly. Christopher is a programming language geek, and in his spare time likes to implement programming languages with cute names like "Cat"
and "Heron".
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