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UPDATE! Tweetorials six weeks in... what else would you like to see?
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UPDATE! Tweetorials six weeks in... what else would you like to see?

Posted 30 October 2014 6:53 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Games , Film, TV and VFX , Design Visualization , Education ,

This is summary of the past six tweetorials and a call for comments to use as source ideas for new ones!

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Introducing 3ds Max 'Tweetorials'
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Introducing 3ds Max 'Tweetorials'

Posted 15 September 2014 9:50 am by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Film, TV and VFX ,

Catch up with latest last-bit-of-summer goings on with 3ds Max Technical Evangelist Chris Murray.

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LIVE Blog Day 2: CAVE Event at AU2013
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LIVE Blog Day 2: CAVE Event at AU2013

Posted 3 December 2013 3:51 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Film, TV and VFX , Design Visualization ,

I will be live blogging the sessions I attend while here at CAVE. Hopefully this will give you a flavor of what CAVE is about. I will also be tweeting photos and status' with the hastag #CAVE and #AU2013.

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LIVE Blog Day1: CAVE Event at AU2013
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LIVE Blog Day1: CAVE Event at AU2013

Posted 2 December 2013 5:26 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max , Autodesk Entertainment Creation Suite ,

Industry: Film, TV and VFX , Design Visualization ,

I will be live blogging the sessions I attend while here at CAVE. Hopefully this will give you a flavor of what CAVE is about. I will also be tweeting photos and status' with the hastag #CAVE and #AU2013.

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3dsMax Tips and Tricks: Animated textures with a modifier
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3dsMax Tips and Tricks: Animated textures with a modifier

Posted 31 January 2013 3:51 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Games ,

I show how to use a special modifier called Attribute Hold to control the animation of 3 different bitmaps on a single model.

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3D Artist Profile: Ryan Tow, PUSHpixel
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3D Artist Profile: Ryan Tow, PUSHpixel

Posted 4 June 2012 5:47 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry:

Everyone, please meet Ryan. Ryan Tow is a 3DS Max Design artist and Owner and Animator at PUSHPixel, LLC. He is doing some great work in Design Visualization. Check out his work and read about what makes him tick.

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Production resources for the beginning, not the end.
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Production resources for the beginning, not the end.

Posted 6 December 2011 7:00 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry:

... because you have to start somewhere.

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3dsMax Guilty Pleasures
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3dsMax Guilty Pleasures

Posted 7 November 2011 7:00 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry:

Its not about me

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