Showing posts in "Tips and Tricks" category:
See the new Enhanced UI in action and discover how to create your own custom menu systems
I show how to use a special modifier called Attribute Hold to control the animation of 3 different bitmaps on a single model.
This post explores the principles of modeling 3D topology with a 2D spline method called “surface modeling.” In the first vide I provide a fundamental explanation and example of how to create these surfaces using splines and the Surface modifier and the Cross-Section modifier as well as the rules associated with them. In the second video, I show a basic work flow for creating an organic 3D object using splines and the aforementioned modifiers. I also explain how to control the type of topology generated and provide strategies for topology control. Skill level for these videos is beginner to intermediate.
... because you have to start somewhere.