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Showing posts in "Usefultools" category:

3dsMax 2014 Enhanced UI and Mograph UI
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3dsMax 2014 Enhanced UI and Mograph UI

Posted 21 May 2013 2:41 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry:

See the new Enhanced UI in action and discover how to create your own custom menu systems

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3dsMax Tips and Tricks: Animated textures with a modifier
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3dsMax Tips and Tricks: Animated textures with a modifier

Posted 31 January 2013 3:51 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Games ,

I show how to use a special modifier called Attribute Hold to control the animation of 3 different bitmaps on a single model.

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Modeling with spline cages and the Surface Modifier in 3ds Max
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Modeling with spline cages and the Surface Modifier in 3ds Max

Posted 6 December 2012 6:06 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Games ,

This post explores the principles of modeling 3D topology with a 2D spline method called “surface modeling.” In the first vide I provide a fundamental explanation and example of how to create these surfaces using splines and the Surface modifier and the Cross-Section modifier as well as the rules associated with them. In the second video, I show a basic work flow for creating an organic 3D object using splines and the aforementioned modifiers. I also explain how to control the type of topology generated and provide strategies for topology control. Skill level for these videos is beginner to intermediate.

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3ds Max User Interface Primer for the New 3D Artist
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  • 6 comments

3ds Max User Interface Primer for the New 3D Artist

Posted 13 November 2012 3:47 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry: Games ,

Spend 15 minutes here and save hours off your 3ds Max learning curve. If you are new to 3ds Max, Technical Specialist Chris Murray provides a quick introduction to the orientation and layout of the 3ds Max UI and some of the psychology regarding how it works it the way it does. Follow Chris on twitter to find out when he releases more of his videos (@chrismmurray)

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Production resources for the beginning, not the end.
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Production resources for the beginning, not the end.

Posted 6 December 2011 7:00 pm by chrismmurray on Pinning the Stack

Software: Autodesk 3ds Max ,

Industry:

... because you have to start somewhere.

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