Assets for Toon Shading

Posted by Area Editor, 18 October 2008 8:28 am

Here's a sample workflow for using assets to simplify the interface on shading networks. In this example, I have one shader that I'm happy with and I want to make multiple versions of it where I tweak the color.

I almost forgot - it was this thread on getting an NPR look that got me thinking about this workflow.


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