Cory works in Autodesk Research exploring cool, new things. Prior to that he was the Product Manager for the Entertainment Creation Suites: Maya, 3ds Max, Softimage, MotionBuilder and Mudbox. Nowadays he blogs about Maya and interesting M&E things.
Showing posts in "Games" category:
A great interview with Chris Landreth on his experiences in the animation industry
The 3D Web Fest is like a Film Festival - with a focus on the best of the 3D Web.
Here are some videos to show what's new and improved in Maya 2016
Since GDC is approaching, a short trip down memory lane in preparation
Learn about the Autodesk Artist in Residence Program at Pier 9
This movie shows you how to use XGen to create a series of primitive cubes, then adjust their heights and color via ptex map to create interesting works of art.
We asked Matthew Chan from the Hyperspace Madness team to try out Project Draco as a storyboarding tool.
Digital characters keep getting better and better!
Autodesk Meshmixer Now has an API and Scripting