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Maya 2012 Subscription Advantage Pack and Service Pack are now available

Posted by Cory Mogk, 28 September 2011 8:00 pm

Lots of updates available for you today:

Maya 2012 Subscription Advantage Pack is now available for download - see some of the updates in this movie.

Something wortth mentioning that didn't make the marketing: a new UV Pass and World Position Pass to create RGB data of UV and position data.

 

We also have Maya 2012 Service Pack 1 available. You can read the full list of fixes if you want more details than this short list:

 

  • BRTA‐4470/386499 Update the testMayaAudio with the ability to list the valid devices
  • BRTA‐4381/383529 Reference edits not loaded for IK solvers
  • BRTA‐4359/386452 Incorrect string passed through %f when play blasting
  • BRTA‐4360/385513 Playblast ignores the value of the image format and only renders .iff
  • BRTA‐4362/386450 Playblast does not support IMF plug‐in formats
  • BRTA‐4485/384665 setDependentsDirty not called in Python plugin MPxLocatorNodes
  • 386333 New flag for viewer app like %f but with correct padding
  • 370637 Pop‐up windows do not create a separate taskbar button
  • BRTA‐4306   Effector/IKHandle visibility conflicts with evaluation
  • BRTA‐3268 Prefix option for Import problem with "All node", "Clashing node" and "file name"
  • BRTA‐3145/379979 Deleting lights with referenced files crash when attempting to save
  • BRTA‐3164 Maya UI issues with Simplified Chinese version
  • BRTA‐2788 Cannot duplicate Bullet objects
  • BRTA‐2047/386199 Depth compositing broken in image planes
  • BRTA‐3722/385912 LOD node not working in Viewport 2.0
  • BRTA‐3427 Interactive bind manipulator not showing correctly with Reflection on
  • BRTA‐1652 Import option "clashing nodes" problems
  • BRTA‐3681 Problems muting audio in Audio attribute
  • BRTA‐3685/352809 Offset and Silence attribute are not updated for scrubbing in the Time Slider
  • BRTA‐4718 Audio does not update after changing the offset
  • BRTA‐4720 Hotkeys: Alt + > and Alt + < not functioning correctly in Graph Editor  
  • BRTA‐3114 Reference edits corrupted
  • BRTA‐1297 Final gather not working with Rebuild off
  • BRTA‐3490 MatchMover freezes due to increased network activity
  • BRTA‐3491 MatchMover cache on Windows 64‐bit has a maximum limit of 2048 MB
  • BRTA‐3993 Make setting the face/vertex normals of a mesh via the API faste

 

We have a new FBX update called FBX 2012.2 is available for download - here's the fix list:

  • TMPL-79 Texture paths are lost when importing then exporting
  • TMPL-73 One Click: Add to urrent scene crashes Maya when sending duplicate HIK
  • TMPL-62 pChar: One Click: Character state not updating and preventing data from sent
  • TMPL-58 PChar : Hidden control rig in MoBu is imported as visible in Maya
  • TMPL-56 pChar: Rig Required when importing Retargeting setup from Mobu
  • TMPL-53 DOC: Add more doc for "Test Meshes for Bad Polygons"
  • TMPL-41 pChar: Character definition changes do not update correctly Maya<>MB
  • TMPL-37 Very simple FBX file crashes Maya but OK in 3ds Max
  • TMPL-3 Fix rig input handling for MotionBuilder Maya OneClick workflow
  • TMPL-2 One Click: pChar: Mobu update to Maya of Char Def + HIK = crash if HIK selected

 

19 Comments

kurgan_dk

Posted 28 September 2011 8:06 pm

Im unable to find the download, in subscription center it is still only 2011 adv pack..

Cory Mogk

Posted 28 September 2011 8:21 pm

I know others have got it - do you mind pinging the support team? http://usa.autodesk.com/maya/support/

vinc_B

Posted 28 September 2011 10:12 pm

Hi... is there an order to respect for the updates? I've already installed the suscription pack... can I install the service pack there after?
Thanks

kurgan_dk

Posted 29 September 2011 12:04 am

@mogkc I couldnt find any place to ping support on that link (its basically knowlegdebase?) so I submitted one through partnercenter...

neofytos

Posted 29 September 2011 2:41 am

Hello,
Anyone tried Bullet Physics? Do they work with the nvidia video cards?
New nvidia quadro drivers have support for openCL.
When I tried to playback the Bullet physics I get OpenCL acceleration is not enabled.
Is there a way to enable the acceleration on the Quadro cards?

Cory Mogk

Posted 29 September 2011 5:12 am

All of the bug fixes are in both the SP and the SAP. If you are installing the SAP you can ignore the SP.

Cory Mogk

Posted 30 September 2011 6:54 am

http://images.autodesk.com/adsk/files/maya_2012_subadvpack_whatsnew_en.pdf

polycube

Posted 1 October 2011 3:44 am

aaah, great - thank you!
Will get me a coffee and start reading immediately!

polycube

Posted 1 October 2011 5:58 am

mmmm.... no bullet plugin coverage in the document you posted.
That's what I was looking forward to most.
bulletphysics.org does'nt beat it really - some tutorials and proper documentation of bullet nodes and attributes would be nice.

Cory Mogk

Posted 1 October 2011 7:30 am

Bullet docs will be posted separately sometime soon - hang-in there.

polycube

Posted 1 October 2011 12:03 pm

Good news, thanks Cory!

Cory Mogk

Posted 4 October 2011 7:57 am

SP, SAP or both? I'm checking

Cory Mogk

Posted 4 October 2011 11:43 am

You're right, Steve. The Maya 2012 Advantage Pack rpm version number is 218. That is lower than it should be but we won't correct it now that it's out.

Smann

Posted 4 October 2011 12:01 pm

so its the RPM number that's incorrect, its still actually "newer" right ?

Cory Mogk

Posted 4 October 2011 1:08 pm

yes, the RPM number is wrong but the sw is newer

Smann

Posted 5 October 2011 7:12 am

AWESOME ! thanks COREY,
I love the new stuff in this... especially love "select components in order" !!!

kurgan_dk

Posted 6 October 2011 10:54 am

the problem was fixed by nuking the prefs, its caused by some optionvar going awry...

Cory Mogk

Posted 12 October 2011 2:07 pm

Maya Bullet docs are posted: http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=17944685&linkID=10809894

polycube

Posted 14 October 2011 6:10 am

Great news, Cory! Thanks for the info!

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