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Maya Master Class: Transforming through Textures

Posted by Cory Mogk, 7 February 2012 8:50 pm

The Transforming through Textures Master Class from David Lightbown at Behaviour Interactive covers Maya and Softimage interoperability, and using ICE in Softimage with assets generated in Maya.

 

1 Comment

JimBean

Posted 12 February 2012 9:48 am

Thanks for this. It's a nice comparison of workflows. I hope part II is when the 2d paintings, become 3d sculptures, and it shows the power of procedural ICE, vs. the required knowledge of python to do the same thing.

And of course part III can be when these need to be applied to rigid animated robots, and part IV when they need to be applied to organic creatures.... you know, if your not too busy

Again, thanks for this, and thanks also to David, perhaps a regular contributor?

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