Cory works in Autodesk Research exploring cool, new things. Prior to that he was the Product Manager for the Entertainment Creation Suites: Maya, 3ds Max, Softimage, MotionBuilder and Mudbox. Nowadays he blogs about Maya and interesting M&E things.
It's quite a year of amazing work from digital artists worldwide (55 studios around the world) using a host of Autodesk tools!
A new year is like traversing a mountain range. The beginning of the year is where you've reached the top of one mountain. You've worked hard and get to take a short break. The reward is the awesome view. You look back at what you've accomplished and you look forward at what lies ahead. You reflect on all of it and get excited about what comes next :)
We've made some updates to modeling and rendering that you should know about
If you enable CIP for Softimage, you can help us plan the roadmap
Check out the Autodesk Developer Network Plug-in of the Month
My role at Autodesk has changed a bit and I thought it might be good to update folks on that and share some background for those who might not have cared what I did before.
We’ve just added some new Getting Started tutorials and updated the Advanced Techniques tutorials for Maya.
Tell us what you think for 3ds Max and Maya