Cory works in Autodesk Research exploring cool, new things. Prior to that he was the Product Manager for the Entertainment Creation Suites: Maya, 3ds Max, Softimage, MotionBuilder and Mudbox. Nowadays he blogs about Maya and interesting M&E things.
Here are some videos to show what's new and improved in Maya 2016
Since GDC is approaching, a short trip down memory lane in preparation
Learn about the Autodesk Artist in Residence Program at Pier 9
This movie shows you how to use XGen to create a series of primitive cubes, then adjust their heights and color via ptex map to create interesting works of art.
We asked Matthew Chan from the Hyperspace Madness team to try out Project Draco as a storyboarding tool.
Digital characters keep getting better and better!
Autodesk Meshmixer Now has an API and Scripting
The Maya Learning Channel has some new tutorials on using Bifrost.
Here's a good looking beginner tutorial on UV Unwrapping in Maya 2015 using Autodesk Screencast
A blast from the past :)