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CG Evolution/Film Revolution:  A Q+A with Steve "Spaz" Williams
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CG Evolution/Film Revolution: A Q+A with Steve "Spaz" Williams

Posted 15 October 2012 7:34 pm by Craig Barr on The MudRoom

Software: Autodesk 3ds Max , Autodesk Flame , Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Smoke , Autodesk Softimage ,

Industry: Games , Film, TV and VFX ,

I had the privilege to sit-down and chat with a true CG production pioneer. Steve’s career spans several landmark CG moments in film such as: the pseudopod in The Abyss, the liquid-metal T1000 in Terminator 2, the infamous dinosaurs of Jurassic Park and, the contortion of Jim Carrey’s face in The Mask, amongst others. He has also directed over 300 commercials. Steve will be delivering a lecture at Autodesk University 2012.

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