All things Mudbox: Tips, Tricks, Tutorials, Tech-previews, etc!
Showing posts in "Autodesk University" category:
A lecture from Autodesk University 2011 that examines the use of Mudbox in different realms: Architecture, Automotive, and Design. This 4-part video series covers: P1: A Brief History of Mudbox, P2: Concept Exploration in Architecture, P3: Clay Concepts and Visualization, P4: Design and Media Creation. PDF document available for download as well!
Creating Vector Displacement stamps for hard-surface sculpting in Mudbox, using Maya, 3DS Max, Softimage or any other external modeler.
I had the privilege to sit-down and chat with a true CG production pioneer. Steve’s career spans several landmark CG moments in film such as: the pseudopod in The Abyss, the liquid-metal T1000 in Terminator 2, the infamous dinosaurs of Jurassic Park and, the contortion of Jim Carrey’s face in The Mask, amongst others. He has also directed over 300 commercials. Steve will be delivering a lecture at Autodesk University 2012.
Pixar announced and demonstrated their latest research allowing real-time subdivision deformation and interaction in the Maya viewport using maps extracted from a Mudbox sculpted and painted model.
Read about (and watch) info related to Mudbox from Siggraph 2012, including: the live stage demos, Pixar, and Daniel Simon.