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The MudRoom

All things Mudbox: Tips, Tricks, Tutorials, Tech-previews, etc!

Showing posts in "Events" category:

Announcement:  Painting with Ptex Webinar!
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Announcement: Painting with Ptex Webinar!

Posted 23 June 2013 3:55 pm by Craig Barr on The MudRoom

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Mudbox ,

Industry: Games , Film, TV and VFX ,

Webinar on Tuesday June 25th and 26th!

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Autodesk Unfold Event and Mudbox 2014 Sneak Peek
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Autodesk Unfold Event and Mudbox 2014 Sneak Peek

Posted 7 March 2013 4:40 pm by Craig Barr on The MudRoom

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Softimage ,

Industry: Games ,

Join us March 26-27th 2013 for the unveiling of the new 2014 products......including some cool new stuff in Mudbox!

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Design, Visualize and Create with Autodesk Mudbox
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Design, Visualize and Create with Autodesk Mudbox

Posted 31 October 2012 9:23 am by Craig Barr on The MudRoom

Software: Autodesk Mudbox ,

Industry: Games ,

A lecture from Autodesk University 2011 that examines the use of Mudbox in different realms: Architecture, Automotive, and Design. This 4-part video series covers: P1: A Brief History of Mudbox, P2: Concept Exploration in Architecture, P3: Clay Concepts and Visualization, P4: Design and Media Creation. PDF document available for download as well!

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CG Evolution/Film Revolution:  A Q+A with Steve "Spaz" Williams
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  • 8 comments

CG Evolution/Film Revolution: A Q+A with Steve "Spaz" Williams

Posted 15 October 2012 7:34 pm by Craig Barr on The MudRoom

Software: Autodesk 3ds Max , Autodesk Flame , Autodesk Maya , Autodesk MotionBuilder , Autodesk Mudbox , Autodesk Smoke , Autodesk Softimage ,

Industry: Games , Film, TV and VFX ,

I had the privilege to sit-down and chat with a true CG production pioneer. Steve’s career spans several landmark CG moments in film such as: the pseudopod in The Abyss, the liquid-metal T1000 in Terminator 2, the infamous dinosaurs of Jurassic Park and, the contortion of Jim Carrey’s face in The Mask, amongst others. He has also directed over 300 commercials. Steve will be delivering a lecture at Autodesk University 2012.

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PIXAR:  OpenSubdiv with Mudbox and Maya
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PIXAR: OpenSubdiv with Mudbox and Maya

Posted 15 August 2012 5:18 pm by Craig Barr on The MudRoom

Software: Autodesk Maya , Autodesk Mudbox ,

Industry:

Pixar announced and demonstrated their latest research allowing real-time subdivision deformation and interaction in the Maya viewport using maps extracted from a Mudbox sculpted and painted model.

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SIGGRAPH 2012 - Los Angeles: Mudbox Demo and Notes
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SIGGRAPH 2012 - Los Angeles: Mudbox Demo and Notes

Posted 15 August 2012 3:05 pm by Craig Barr on The MudRoom

Software: Autodesk Mudbox ,

Industry:

Read about (and watch) info related to Mudbox from Siggraph 2012, including: the live stage demos, Pixar, and Daniel Simon.

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Mudbox Challenge - Armed and Dangerous!
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Mudbox Challenge - Armed and Dangerous!

Posted 25 January 2012 7:00 pm by Craig Barr on The MudRoom

Software: Autodesk Mudbox ,

Industry: Games ,

Deadline April 13th 2012! You are challenged to flaunt your Autodesk® Mudbox® skills by sculpting and painting the ultimate armed and dangerous character.

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MUDBOX TUTORIAL GOLD MINE!
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  • 3 comments

MUDBOX TUTORIAL GOLD MINE!

Posted 26 May 2011 8:00 pm by Craig Barr on The MudRoom

Software: Autodesk Mudbox ,

Industry:

Autodesk Master Wayne Robson has very generously gifted the sculpting world with a pile of great videos.

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Top 4 Reasons to Catch Up with Mudbox!
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  • 4 comments

Top 4 Reasons to Catch Up with Mudbox!

Posted 23 March 2011 8:00 pm by Craig Barr on The MudRoom

Software: Autodesk 3ds Max , Autodesk Maya , Autodesk Mudbox , Autodesk Softimage ,

Industry:

An update on what is happening in the world of Mudbox, including the upcoming release of Mudbox 2012.

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CGHub Mudbox Contest Winners!
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CGHub Mudbox Contest Winners!

Posted 17 March 2011 8:00 pm by Craig Barr on The MudRoom

Software: Autodesk Mudbox ,

Industry:

The CGHUB Warriors Challenge was a 3D modeling and scultping challenge. With 400+ participants, about 65+ final entries, the contest ran for 3 months from October 15 2010 - January 15 2011, with a 15 day extension. Participants were asked to use a trial version of Autodesk Mudbox. The judges have picked their winners and have given some critiques for the top 3 finalists.

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