All things Mudbox: Tips, Tricks, Tutorials, Tech-previews, etc!
Showing posts in "Shows" category:
A lecture from Autodesk University 2011 that examines the use of Mudbox in different realms: Architecture, Automotive, and Design. This 4-part video series covers: P1: A Brief History of Mudbox, P2: Concept Exploration in Architecture, P3: Clay Concepts and Visualization, P4: Design and Media Creation. PDF document available for download as well!
I had the privilege to sit-down and chat with a true CG production pioneer. Steve’s career spans several landmark CG moments in film such as: the pseudopod in The Abyss, the liquid-metal T1000 in Terminator 2, the infamous dinosaurs of Jurassic Park and, the contortion of Jim Carrey’s face in The Mask, amongst others. He has also directed over 300 commercials. Steve will be delivering a lecture at Autodesk University 2012.
Pixar announced and demonstrated their latest research allowing real-time subdivision deformation and interaction in the Maya viewport using maps extracted from a Mudbox sculpted and painted model.
Read about (and watch) info related to Mudbox from Siggraph 2012, including: the live stage demos, Pixar, and Daniel Simon.
Autodesk Master Wayne Robson has very generously gifted the sculpting world with a pile of great videos.
An update on what is happening in the world of Mudbox, including the upcoming release of Mudbox 2012.
The CGHUB Warriors Challenge was a 3D modeling and scultping challenge. With 400+ participants, about 65+ final entries, the contest ran for 3 months from October 15 2010 - January 15 2011, with a 15 day extension. Participants were asked to use a trial version of Autodesk Mudbox. The judges have picked their winners and have given some critiques for the top 3 finalists.
Update on the Warriors contest, some new Mudbox tutorials, 3December, and send us your work!
Demos from Siggraph 2010, Syd Mead, VDM Mental Ray Shader, tutorials, links, etc.
Mudbox demos coming up at Siggraph in LA including a special Pixar presentation!