Showing posts in "Games" category:
A quick example of how to change your deformer evaluation in Maya
A quick tip on how to converter your instanced primitives to curves or geometry
A quick overview of the options you have to get a cut of Maya and keep it current.
It’s time to vote for AREA Artist of the Year! Check out who’s been nominated, see their best work, & vote!
Hey Maya fans, I am giving a Maya XGen webinar on May 20th, hope you all can make it.
Lots of fixes for 2015, come and get it!
This is a quick overview of how I set up the environment I used in the Maya 2015 demos. Thanks so much to the guys @ www.xrez.com for the reality captured models!