Showing posts in "Games" category:
A quick demo teaching you how to turn XGen primitive splines into real geometry.
Just a couple of tips:-)
Some quick tips and tricks:-)
Some nice workflow tips. I show some of the newer options in the transform tools as well as some little known hotkeys that will help you work faster in Maya 2015.
Lets see what you all are working on? I would love to get some examples of XGen and Bifrost:-)
This is a 50 minute presentation highlighting 45 of my favorite tips from the last years Maya Mondays posts. There are a few new ones too:-)
A quick add for my upcoming Webinar 45 Tips in 45 Minutes
A quick example of how to change your deformer evaluation in Maya
A quick tip on how to converter your instanced primitives to curves or geometry