Showing posts in "Tutorials" category:
I quick demo of how to transfer UVs between two meshes and a workaround or hack to delete the performance robbing history on the skinned mesh.
Learn how to render out a Motion Vector Pass using Mental Ray in Maya 2013, then comp the output images back together in Maya Composite. The demo also has some tips on working with Maya's Render Layers.
This demo will teach you how to have each nParticle use an unique rotation value for a Fluid based texture.