3 ways to attach and align objects to a deforming mesh.
This is a quick run through of working large objects and touches on the set up of a simple rig. I rushed it a bit because I had to catch a flight up to Montreal. Thanks for watching Daryl
Learn how to Render very large poly count scenes in Mental Ray using proxies.
This is a 50 minute presentation highlighting 45 of my favorite tips from the last years Maya Mondays posts. There are a few new ones too:-)
A quick add for my upcoming Webinar 45 Tips in 45 Minutes
Tips on scale, working with XGen, and a cool speed trick at the end.
A quick example of how to change your deformer evaluation in Maya