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Technology preview of livelinking between Maya and MotionBuilder

Posted by dobert, 18 March 2012 8:00 pm

This video is a technology preview. Autodesk wishes to caution you that this preview reflects technology research, and that actual events or results could differ materially from the preview. Also, this preview is not intended to be a promise or guarantee of future delivery of products, services or features but merely reflects technology research, which may change. Purchasing decisions should not be made based upon reliance on this preview. Autodesk does not assume any obligation to update any statements we make to reflect events that occur or circumstances that exist after the date of this technology preview.

 

The Tokyo Big Sight environment is made by Christian Bloch and can be freely downloaded from www.hdrlabs.com/sibl/archive

5 Comments

landr

Posted 20 March 2012 11:19 am

this is really fantastic love the way the programs are coming closer together.

On another topic can you tell me exactly what workstation and graphic card are you using that is giving this level in real time interactivity with shadows and lighting of this nature. and is this all viewport 2.0 I know maybe a mundane question for you, but for me very important at this point.

hoganburrows

Posted 20 March 2012 12:13 pm

OMG

egeman

Posted 22 March 2012 7:30 am

looks good. I would like to see when my maya rig works in mbuilder , plus to make facial setup in mbuilder (with interface...etc) i would say impressive``...anyway good effort

dobert

Posted 27 March 2012 12:46 am

Nothing special, just vp2 on a 6core 2.6 running a Quadro 6000.

dobert

Posted 28 March 2012 12:33 pm

And the great background from Christian Bloch www.hdrlabs.com

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