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Environment sculpting tips

Environment sculpting tips

Short clip going through an approach to creating an organic mud-brick wall. Floating point HDR stamp are used as well as Sculpt, Fill and Knife brushes in the approach.

Posted: May 01, 2009
Views: 13045
Published by: skycastleMud
Users comments (12)
Posted by Olegtoyz on Dec 30, 2009 at 03:32 PM
very good tips
Posted by sascha henrichs on Sep 01, 2009 at 10:35 AM
thanks
Posted by sascha henrichs on Sep 01, 2009 at 10:35 AM
thanks
Posted by edinstein on May 05, 2009 at 11:38 PM
Thank you This was really helpful ! :)
Posted by tommyhilfiger on May 05, 2009 at 06:27 PM
thanks very good tutorial
Posted by dominionjames on May 04, 2009 at 12:20 AM
nice! this really helps alot,i just wish their were more finished textured projects...
thanx!!
Posted by maxer on May 03, 2009 at 10:49 AM
is there a chance to lock the scale of imprint tool so i can keep it at the same size and apply faster ?
Posted by Longboarder1 on May 02, 2009 at 07:52 AM
That looks extremely cool...
Can't wait to get mudbox...
Posted by duttyfoot on May 02, 2009 at 04:09 AM
amazing demo, i need to upgrade my mudbox 1 to this new one.
Posted by xande3d on May 01, 2009 at 11:28 PM
Sweet man!!! Thanks.
Posted by maxer on May 01, 2009 at 06:32 PM
thanks Dave .
Posted by wesm on May 01, 2009 at 04:44 PM
Thanks Dave! Excellent tutorial.
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