Posted: Feb 12, 2009
Category: General
So I thought we would do a Mudbox blog to focus on some the Mudbox questions seen on the forums and also to highlight Mudbox workflows.
Please check back soon!
Bye
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| Posted by Dnashj33 on Apr 17, 2009 at 01:49 PM
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Any word on whether Mudbox will support 3DConnexion devices (which all major AD 3D applications support)?
I don't see it on the list of supported applications at their site:
www.3dconnexion.com/solutions/cad/all_sup_app.php
Most people who own one swear by it, and how much more so using a sculpting application? One of your quickly up-and-coming competitors is the only sculpting application to do so....3D Coat. I would not take this developer lightly. He's a development machine, coming out of nowhere and adding in customer requested features at breakneck speed.
I've never seen any developer be so responsive and so fast to add requested features (such as Nvidia CUDA and MAC OS support)
I like where Mudbox is today...very impressive, but I hope you guys aren't resting on your laurels. Not offering support for such a common industry tool (3D space pilot/navigator) when a much smaller developer did so very early on, says a lot.
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| Posted by oglu on Feb 19, 2009 at 11:14 PM
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| sounds great dave...
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| Posted by skycastleMud on Feb 19, 2009 at 08:45 PM
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Compressing video now. Will post shortly.
The first video will give an overview of some simple organic painting in Mudbox. Nothing fancy but will show the process and some of the advantages of painting in 3d.
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| Posted by passariello on Feb 19, 2009 at 06:36 PM
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| Ohhh yeah! .... this is a very "BIG" news! .... I'm here! :)
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| Posted by johnswan on Feb 19, 2009 at 05:56 PM
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| Looking forward to the blog
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