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Maya Bokeh Lens Shader

Posted by lajoied, 13 May 2009 3:15 am

This is a document providing a quick overview of the Bokeh shader in Maya. I would like to thanks Ash Aiad for the document. Ash is part of the product support team. I will need at some point to give him a sidekick name
Thanks Ash for your contribution.

Maya Bokeh Lens Shader.pdf

5 Comments

Swahn_Kung

Posted 3 June 2009 7:36 am

Any possibility to rotate when using a custom bokeh map?

artAssociates

Posted 12 June 2009 6:16 pm

You would have to rotate it in an image editing app because the map overrides the rotation.

Swahn_Kung

Posted 22 June 2009 9:12 am

Too bad... The only thing that keeps this shader from being perfect :\
It would be cool to be able to simulate the aperture rotation during zoom when using a custom map.

djxyz

Posted 25 February 2011 10:13 pm

Thanks!

Krisna Respati

Posted 8 March 2011 6:15 pm

Cool tutorial and thanks.

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