|3ds Max 2015 Extension 1 is here|
With new tools to power your pipeline
Posted by lajoied, 13 May 2009 3:15 am
This is a document providing a quick overview of the Bokeh shader in Maya. I would like to thanks Ash Aiad for the document. Ash is part of the product support team. I will need at some point to give him a sidekick name
Thanks Ash for your contribution.
Please only report comments that are spam or abusive.