Autodesk Smoke 2013 - Pre-Release 3 out now!!!

Posted by Ultimate_Smoker*, 29 August 2012 10:10 am

Hi All,

I hope that everyone is well.  IBC 2012 is almost upon us and Autodesk will be making an appearance at the RAI.

Unfortunately I won't be attending due to other work commitments however we have a super team on their way who will help you out the best way they can!

Right on to business!

Smoke 2013 - Pre-Release 3

This fabulous release brings a number of features into Smoke to help your workflow.

Firstly, you have the redesigned conform workflow.  This is a massive topic and I have covered the basics and intermediates over 3 videos.  However as I was producing them I realised that there is so much more functionality and workflows that can be derived from te new conform tools.  So it has given me a few ideas to add to my list.  Requests are also a good thing too!

Secondly, we have the timeline search tool.  In the past it was referred to as filtering but it is still just as powerful.  Need to find a shot in your sequence?  No problem!  Click the magnifying glass at the bottom of the sequence and you're on your way.

Finally, the other last big feature is the CFX Clip or ConnectFX Clip.  This clip is great for caching in large composites as well as versioning.  Want to know more?   Well you have to watch my videos on the Smoke Learning Channel.

There are also quite a few tweaks and little improvements that you will come across along the way.

Check out all these features and more by downloading the Smoke 2013 Pre-Release software and watching the FREE training videos on the Smoke Learning Channel.

Available on YouTube and the iTunes Store.

Hope you enjoy Smoke 2013 as much as I have and look forward to your comments and feedback!





Posted 30 August 2012 9:02 pm


I'm just wondering when there will be a tutorial on the Smoke Learning Channel about RED Conforming with Smoke 2013 Pre-Release Version 3? I just had a few questions about ingesting during the conform process. Thanks again for all your wonderful tutorials that make learning Smoke fun and exciting!

Mike Davis


Posted 3 September 2012 8:22 am

Hi Mike,

I can certainly make a video on RED conforming in Smoke 2013. I did do it for 2012 but its obviously different now.

My question to you is what workflow do you think would be practical to show? Avid, Final Cut Pro? Off-lining with QuickTime Proxies or DNxHD intermediates?

There are quite a few variations. Last time I based the 2012 video on the Final Cut Pro 7 QT to Smoke 2012 R3D conform workflow. Should I do the same again ?

Just let me know your thoughts and I'll also ask the general forum.

Many thanks!



Posted 4 September 2012 6:02 pm

Hey Grant,

Thanks for the reply. Since I'm a finishing editor, I get mostly EDL lists to conform. At the moment I'm finishing with the Quantel Pablo and am moving more toward Smoke and Luster for DI. For me, conforming from EDL's is what I see most, coming from AVID and FCP. A major question of mine is how to set up Smoke for RED resolutions, color spaces and bit depth, delivering uncompressed DPX sequences. Also delivering an HD master from 2K & 3K media with pan & scan. I did a little test with some R3D files and wanted to know how Smoke 2013 handles ingesting the R3D files when conforming?

Mike Davis


Posted 5 September 2012 9:49 am

Hi Mike,

Well EDL file-based conforming in Smoke 2013 is working fine last time I tried it. You import your DPXs into Smoke and use the Conform menu to Link the sequences to the imported EDL.

At the moment with Smoke 2013, when you browser to a R3D file, you are able to selected it and edit its properties in the Format Specific Options menu. Here you are able to set all the settings you mentioned in your last message.

Next you can reformat your Sequence to be the resolution matching the R3D media and finally link the media into the timeline.

You can choose to work natively but performance will depend on the hardware as well as the settings you choose for the R3D file.

The idea of the redesigned conform tools in Smoke 2013 is that the conform experience should be the same for any format.

As far as I am concerned, R3D is just another file based format with tape-name, timecode and other metadata which should make conforming pretty straight forward for frame accuracy.

Hope this helps.



Posted 5 September 2012 10:17 pm


asking a dumb question that I can't find in the tutorials or blogs.
how do I get to the archive page in Smoke 2013 P6865?

thanks for all of the very helpful tutorials.




Posted 7 September 2012 9:39 pm

Hi Curtis.

There is no such thing as a dumb question.

If you are talking about Smoke 2013 Pre-Release for mac, currently archiving has not been turned on yet in the latest Pre-Release 3.

The function will return soon but I hope this will help reassure you.

Many thanks.



Posted 11 September 2012 6:09 pm

Hey Grant!

I have a question about Conforming DPX sequences. I created an EDL from FCP and loaded it into Smoke. I noticed that the Create Project Media button is not highlighted. All of my DPX media is on a SAN network which is slow. My local storage is much faster and I would like to localize all the consolidated media with handles for faster playback. How would I do that? I'm working with 2048x1164 2K DPX scans.

Mike Davis


Posted 12 September 2012 9:02 am

Hi Mike,

Before you import your footage via the MediaHub, enable "CREATE PROJECT MEDIA".

When you drag your footage from the browser into the Media Library, Smoke will kick off a background transcode of all your networked media.

As long as everything is configured correctly this should work.

You can now conform your EDL with the sources clips even though the transcode is still happening. While the media is untranscoded, Smoke will obviously use the original networked media. However, as the new transcoded sources become available on your local storage, smoke will automatically swap out the original sources for the DPX intermediates. You will notice the speed increase the swap happens.

Just monitor the Jobs panel in the MediaHub to see the progress of the transcode.

Hope this helps.



Posted 12 September 2012 9:25 pm

Hi Grant,

I think you may have misunderstood what I was trying to do in my earlier post. I just want Smoke to localize the EDL material from the SAN with handles. I can't bring over all the media from the SAN to my local drives on account that there is more media than my local drives can handle. That is why I just want Smoke to ingest the EDL selects. Is linking the DPX files from the SAN the only solution in this situation? Just create project media from the EDL selects. I hope this cleared up what I posted earlier.

Thanks Again!
Mike Davis


Posted 13 September 2012 5:15 pm

Ahhh... Sorry, my mistake....

If you have conformed an EDL with just the selects and thats what you want to have local, right-click on the sequence in the media library and you choose the MEDIA option and choose to cache the media.

That should create local copies in the background. If you don't want them, you can FLUSH CACHE through the same right-click option.

Hope this helps.



Posted 17 September 2012 1:13 pm

Hi Grant,

Thank you very much for all of the help & resources ! Are the Smoke Learning Channel project files available for download? (or is there a location / example files, projects, installed on the Mac with Smoke for learning?) Thanks again.


Posted 18 September 2012 9:37 pm

Hi Joshpurple,

You are very welcome. At this time there are not any downloadable materials for the Smoke Learning Channel. Once the sotware is released and things settle down a bit more, I will focus my effort on creating more training material that will be created by myself and owned by Autodesk. This means that the material will be distributable to everyone.

Previously, materials were always an issue because they were sourced from our clients and they didn't want us to distrbute their materials to everyone for obvious reasons.

However, if you or anyone has a project that they wouldn't mind letting us use with full rights to distribute beyond Autodesk, than I am more than happy to discuss that as well.

Please message me privately if you're interested in this proposition.

Many thanks!



Posted 23 September 2012 11:27 pm

Hi Grant,
I had a question in regards to the performance and the software
hanging on me,dont understand I watch these demos and tutorials and even27 inch see
these demos at ibc of broken doll dude..and the co.using the software for production.

I hav e a very robust system,
27 inch imac 3.5 mghz quadcore i7 10 gigs ram
and pegasus r4 thunderbolt array..
still have the software hang on me expecipally in cfx.

Am I doing something wrong.
please help.

Keith hamilton
Senior Compositor 24 Frames


Posted 25 September 2012 11:12 am

Hi Keith,

I honestky don't know why the software keeps hanging on your box. The specs look ok to me. We could look at the graphics card as well as the OS X version.

However please bear in mind that it is still in beta development and carries a big sign which says "use at your own risk in production". I am people who currently take the chance and use it do encounter the same issues as you have.

Having said that, we have just released PR4 of Smoke which has more bug fixes and optimisations so hopefully it will work better for you in the next few days.

Please continue to report your experiences on the AREA so we can log them and get them fixed.

Many thanks for your help and patience.


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