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The Smoke Learning Blog

For all things Autodesk Smoke and The Smoke Learning Channel

Showing posts in "Autodesk Flame" category:

Action: Lights and Shadows
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Action: Lights and Shadows

Posted 11 March 2011 12:00 am by Ultimate_Smoker* on The Smoke Learning Blog

Carrying from last week, Smoke 2012 for Mac introduces new light types and shadows. Start using light not only to light your composites but as a design tool with great results. Total light control with dynamic interaction making you want to use these tools more and more.... check it out!!!!

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Action: Volumetric Lighting & Edge Rays
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Action: Volumetric Lighting & Edge Rays

Posted 4 March 2011 12:00 am by Ultimate_Smoker* on The Smoke Learning Blog

With the announcement of Smoke 2012 for Mac OS X, check out some of the new & improved tools that will make your eyes water!!! Starting off in Action - Volumetric Lighting and Edge Rays... Check it out!!!!!

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Timewarp: Mix, Trail & Motion Estimation
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Timewarp: Mix, Trail & Motion Estimation

Posted 25 February 2011 12:00 am by Ultimate_Smoker* on The Smoke Learning Blog

Standard timewarps is normally just a case of repeating or taking away frames. Smoke's timewarp tool has been kitted out with different blending styles to help blend frames and totally tweak the look of the timewarp. For all the slomo & speed up dudes -- Check this out!!!

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Paint: Repairing across time
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Paint: Repairing across time

Posted 18 February 2011 12:00 am by Ultimate_Smoker* on The Smoke Learning Blog

Repairing frames is common task that happens in the finishing stage. Fixing drop outs, corrupt frames and removing dust or scratches is always a regular job. And with only one take, where's the clean frame? Well cloning and revealing frames across time is something the paint tool does with ease. Check it out!!!

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Look Creation: Selective Colour Correction
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Look Creation: Selective Colour Correction

Posted 11 February 2011 12:00 am by Ultimate_Smoker* on The Smoke Learning Blog

Delving into the colour warper, we take a good look at selective colour correction for look creation. Discover the delights of the diamond keyer for colour isolation. Create your looks in the context of the editorial finishing timeline!

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Exporting Media Files
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Exporting Media Files

Posted 4 February 2011 12:00 am by Ultimate_Smoker* on The Smoke Learning Blog

Normally getting material into Smoke and working with it is usually a big focus but I have not done a blog on getting materials out! This step is quite an important one for deliverables, client approvals and versioning. Exporting with Smoke and also Wiretap Central!

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Action: Motion Blur
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Action: Motion Blur

Posted 28 January 2011 12:00 am by Ultimate_Smoker* on The Smoke Learning Blog

Most composites, design and motion graphic animation use motion blur. See how the Action 3D compositor handles motion blur in the composite! Animate the motion blurring for creative or realistic results. Even choose what gets motion blur and what does not. Deeper than you imagined!! Check it out!!!!

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Text 101: Rolls, defining styles, tabulation & timing
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Text 101: Rolls, defining styles, tabulation & timing

Posted 20 January 2011 12:00 am by Ultimate_Smoker* on The Smoke Learning Blog

Continuing on in the series, discover tools to make great credit rolls. Set text styles for consistency & versioning. Learn the correct use of tabulation for text alignment (great in credit rolls!!!). Finally adjust credit roll timing in the timeline with easy gestures. A fabulous must see for all finishing artists!!!

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Text 101: Timeline, basics, importing text files & paths
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Text 101: Timeline, basics, importing text files & paths

Posted 14 January 2011 12:00 am by Ultimate_Smoker* on The Smoke Learning Blog

We'll be looking at the basic timeline workflow and the beginner workings of the text module. This includes the layer system, text modes, alignment, importing text files, fonts and paths with animation. The Autodesk interface always has a few gems that just need to be pointed out!

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4 Point Tracking
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4 Point Tracking

Posted 7 January 2011 12:00 am by Ultimate_Smoker* on The Smoke Learning Blog

4 Point Tracking is a fundamental function compositors do almost on a daily basis. Replacing TV screens, billboards or pack-shots. It's always something that always pops up. Here is a quick example how to use 4 point tracking in Autodesk Smoke on Mac and the steps to follow.

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