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Showing posts in "Autodesk Maya" category:
This video shows how you would go about setting up and creating a Motion Vector render pass in Maya to be used to create Motion Blurring effects in Autodesk Smoke. Focusing mainly in Autodesk Maya, we'll examine the settings required and show off the results in Autodesk Smoke. For all involved in CGI work!
This video shows how you would go about setting up and creating a Z-depth render pass in Maya to be used to create depth of field effects in Autodesk Smoke. Focusing mainly in Autodesk Maya, we'll examine the settings required and show off the results in Autodesk Smoke. For all involved in CGI work!