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Creative finishing in Autodesk Smoke is typically achieved through an amalgamation of the editorial timeline and creative desktop tools. The match & replace workflow solidifies the connection between the timeline and the desktop helping you keep everything on track and in sync.
In the final part Stereoscopic 3D training series, we look at converting regular 3D composites into Stereoscopic 3D Composites with Smoke's 3D Compositor, Action. We also look at the deliverables you can output from Autodesk Smoke to complete your Stereoscopic 3D Productions– Check this out!!!
In part 2 of a 4-part Stereoscopic 3D training series, I examine more involved stereoscopic timeline workflows in Autodesk Smoke. I create a stereoscopic timeline from a regular conform, edit the footage into a stereoscopic timeline and perform multi-layering tasks in the stereoscopic time. Check it out!!!
Do you work on stereoscopic 3D productions? Are you keen on getting into 3D production in your facility? If you have answered yes to either questions, than Autodesk Smoke can provide you with 3D stereoscopic tools that help you succeed. With this installment, I’ll cover the basics and editing S3D content in Smoke … First of a multi-part series… Check it out!
Are you always fighting to get the perfect edges on your keys? In Autodesk Smoke, Pixel Spread is an interesting tool that can help fix these issues as well as be used in other technical and creative ways ... Watch this video and join the Pixel Spread revolution!!!
Bump displacement mapping on steroids!!! For texturing and embossing requirements, the new Flame FX Bump Displace tool is filled with so much creative potential, you just can't help adjusting values to see what happens next! This comes in 2012 with an added dose of GPU power!!! Check it out!
Brand new tools in Smoke 2012 - The Flame FX tools. These tools add tons of functionality to Smoke 2012 straight away without the need to buy more software. Some are big and some are small but all of them pack a ton of functionality that will become a necessity in every day work. Kicking off the first tool, we look at 2D Transform!!! Check it out!!!!
Showcasing how much more powerful the Action 3D compositor in Smoke has become! Work with customizable lens flares which exist in real 3D space. Interacting with objects has never been easier and this level of control at the finishing stage of production is amazing! Check it out!!!!!
Carrying from last week, Smoke 2012 for Mac introduces new light types and shadows. Start using light not only to light your composites but as a design tool with great results. Total light control with dynamic interaction making you want to use these tools more and more.... check it out!!!!
With the announcement of Smoke 2012 for Mac OS X, check out some of the new & improved tools that will make your eyes water!!! Starting off in Action - Volumetric Lighting and Edge Rays... Check it out!!!!!