Autodesk 3ds Max
Posted by Ultimate_Smoker*, 23 January 2012 12:00 am
I am not sure what happed on Friday but it seemed that the AREA lost my original blog post on Motion Vector passes... Not a big deal and it is now up and running again.
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Creating a Motion Vector Pass for Autodesk Smoke
When working on a production involving Computer Generated Imagery (CGI), a common practice is to use render passes from the 3D application. This allows a massive degree of adjustment and tweaking at the compositing and finishing stage.
The OpenEXR is the preferred file format for render passes because of its high bit depth and High Dynamic Range capabilities.
This video shows to how set up a Motion Vector Pass in Autodesk Maya 2012 for Autodesk Smoke 2012. This particular render pass allows you to add Motion Blur effects to your CGI after it has been rendered.
Software: Maya 2012 SAP 1 & Smoke 2012 SAP 1
This video is best viewed in Full Screen HD mode
The features shown are valid for Smoke 2012 SAP 1 for Mac
Please note that the results will vary depending on the 3D application and rendering engine you are using.
If you have any comments, questions or feedback, please leave them in the comments below the blog post.
Take care wherever you are and see you again really soon.
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