For all things Autodesk Smoke and The Smoke Learning Channel
Learn about working with an FBX 3D Model into Autodesk Smoke. From setting up 3D in Autodesk Maya, to importing into Autodesk Smoke, to tweaking and look development. A handy 6-part video series to help you understand and make 3D geometry work for you in Autodesk Smoke.
Take your flat artwork and give it a bit of 3D depth by extruding it with displacement mapping. It's great for exciting your clients and you can do it all in Smoke without having to ask a 3D dude!
Use the Action 3D compositor to displace or alter the shape of a flat surface for a variety of effects.
A new video series for Autodesk Smoke which shows a variety of techniques and workflows to perform digital beauty retouching. Now make me look beautiful!!!
A new video series showing a variety of workflows using the Autodesk Stabilizer, otherwise known as a tracker, to perform stabilization for various stabilizing challenges.
This highly requested video series shows the round-tripping interoperability between Autodesk Smoke and BlackMagic Design DaVinci Resolve.
Inspired by a crazy idea, I decided to create a 6 part video series on creating a simulated optical scope. We all need to make a scope at least once but this series covers a lot of areas such as masking, tracking, animation, compositing and stylisation. Great effect at the end and pick up some cool tips along the way
A must know for anyone involved in VFX - Dealing with Lens Distortion. Learn how to remove lens distortion with a great technique and re-add the distortion back into your footage after you have finished compositing.
Two new videos added to the paint training collection! Learn to paint on panning shot using either the Paint Tool or ConnectFX Paint. Downloadable media included!
A long requested series finally on its way. Learn how to use CGI render passes with live video in Autodesk Smoke. Training media provided for you to follow along with the videos. Topics include render pass compositing, colour space management, compositing in Scene Linear Colour space, compositing techniques, using extra 3D data like motion vectors for motion blur and much more!!! Check it out now!!!