For all things Autodesk Smoke and The Smoke Learning Channel
A long requested series finally on its way. Learn how to use CGI render passes with live video in Autodesk Smoke. Training media provided for you to follow along with the videos. Topics include render pass compositing, colour space management, compositing in Scene Linear Colour space, compositing techniques, using extra 3D data like motion vectors for motion blur and much more!!! Check it out now!!!
We have now released Smoke 2013 Extension 1. To accompany the new extension release, I have revamped all the "Getting Started" training videos on the Smoke Learning Channel which is now up to date with the latest release. Helping you learn the latest features now available.
A very short hot tip showing you how to use the pixel grid and snapping to keep your node trees tidy. A useful practical tip.
Two new videos added to the paint training collection! Learn to paint on the alpha channel using either Desktop Paint or ConnectFX Paint. Downloadable media included!
A quick hot tip video showing you the two different methods of loading media into action and how to deal with them. You'll love Action Extraction :)
A response to an AREA Post. See how to use the Front Orthogonal Views in Smoke to create renders without being affected by depth or perspective. Useful for 3D object placement and motion graphic design. Enjoy!
A request from users of traditional EDLs and DPX image sequences. A new 2-part video series taking you through the INs and OUTs of performing a DI conform in Smoke with DPX as well as doing a continuity check. Classic stuff shown in Smoke 2013
Five brand new videos to launch the Paint Playlist on the Smoke Learning Channel. See Desktop Paint and ConnectFX Paint in action! Start trying it out for yourself!!! Media included for the practical examples!
In response to repeated AREA posts, I have made a basics video showing all the different kind of selection options available to you in Autodesk Smoke. This includes click selection, positioner selection and rectangular selection. All that and their various selection behaviours.
A quick 2 minute video showing how you can keep your sequence in sync when insert editing with Sync Locks