Official Autodesk Technology Preview of Smoke 2010 on Mac! - EXCLUSIVE!!!
Posted: Nov 26, 2009
Category: Autodesk Flame, Autodesk Smoke, Cool tech, General, Tips and Tricks
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Hey Everyone,
I managed to get hold of the official English recording of the Smoke 2010 for Mac OS X presentation that was shown at InterBEE 2009 in Japan.
There has been lots of speculation behind this product and lots of third party videos have been shown on other sites including FXguide and personal video uploads to YouTube.
The videos in this blog are the official Autodesk Story behind this upcoming product and are definitely an interesting watch!
PLEASE NOTE: The original video was recorded at 30 frames per second and I have slowed it down to 15 frames per second for the website. Secondly, the compression on some of the images is from the flash file. I can personally vouch for the clarity and performance of the original presentation which is too massive to post for a stream or download.
Due to the length of the presentation, I have split it into 4 sections included in this blog....
Please enjoy and feedback/comments are very welcome!
PART 1
Part 1 introduces Smoke 2010 for Mac OS X. This part explains Smoke for Mac within your creative cut workflow, how the tools within Smoke allow you to deliver within deadline and the reality of post production. This video also includes a beta tester testimony as well as a product demonstration examining the editorial tools and paint tools within Smoke 2010 for Mac OS X.
This video is best watched at FULLSCREEN using the 1:1 setting
Technology Preview of Smoke 2010 for Mac OS X
PART 2
Part 2 continues the product demonstration with the colour corrector, colour warper, wipes and garbage masking used for look creations which can be versioned within the timeline. This is followed by a further demonstration of the powerful keying tools within Smoke for green and blue screen keying.
This video is best watched at FULLSCREEN using the 1:1 setting
Technology Preview of Smoke 2010 for Mac OS X
PART 3
Part 3 continues with the product demonstration with special effects and layer compositing within the 3D Action compositor. Topics covered are 3D compositing with lighting, rotoscoping and multi-point tracking.
This video is best watched at FULLSCREEN using the 1:1 setting
Technology Preview of Smoke 2010 for Mac OS X
PART 4
Part 4 discusses how Smoke 2010 for Mac OS X can be integrated into your existing workflow. This includes a testimony from a Final Cut Pro consultant discussing the design of Smoke within multiple Mac based workflows. Topics include working with Smoke and Final Cut Pro on the same workstation and the support for multiple file-based formats. Another product demonstration illustrates the native file format support in Smoke. The first example includes conforming a FCP timeline using the same ProRes media as used by Final Cut Pro. The second example shows how Smoke handles RED media and how a XML timeline from Final Cut Pro can be used to conform the transcoded R3D media in Smoke. This is followed by the summary of points in an end slide.
This video is best watched at FULLSCREEN using the 1:1 setting
Technology Preview of Smoke 2010 for Mac OS X
Thanks very much for watching and comments/feedback are most definitely welcome!!!
I'll be seeing you guys soon again!!!
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im a fresh starter in smoke but i've already skipped finalcut and aftereffects and try to do as much as possible in smoke.
your clips really help since the 2 days of instruction i had were a bit on the short side for such a mighty tool.
Posted by starscream4 on Nov 22, 2010 at 08:38 AM
thanks a lot for these,
im a fresh starter in smoke but i've already skipped finalcut and aftereffects and try to do as much as possible in smoke.
your clips really help since the 2 days of instruction i had were a bit on the short side for such a mighty tool.
Posted by viper_0711 on Jan 11, 2010 at 03:33 PM
very excited about the product!
any estimated date of release? is it same in asia? im from Hong Kong
im wondering how well will be the real-time playback esp HD, as compare to FCP/premire, etc
btw, any web link i can knwo more about the difference between flame and smoke and inferno?
Posted by LightedPath on Dec 11, 2009 at 01:50 AM
This is going to be a great tool. There will probably remain a place for Final Cut on the front end if someone is used to the multi-cam editing which is pretty slick. Not to mention, Soundtrack Pro. Once locked from that point, I see Smoke knocking my stuff out of the park.
Since I've never used it before, I'm not familiar with the tools inside. Does it have a particle system and other effects capabilities?
Posted by marc.hamaker on Dec 02, 2009 at 04:07 PM
Hi Onyro,
Thanks for the great feedback, and I'm glad you liked the rotoscoping technique. It’s one of the functions of Smoke’s (and Flame’s) g-mask tool that can save you time.
Smoke is a great editor, and people do use it for editing as well as finishing. This is probably more common in broadcast and some short-form workflows. Though saying that, a lot of people find that Smoke’s creative tools make it such a great solution for finishing, so they tend to use mostly for finishing.
Check out Brian Mulligan talking about how he uses smoke for editing and finishing in broadcast over at TV Technology. www.tvtechnology.com/article/90368
-marc