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Duncan's Corner

Showing posts in "nCloth" category:

Scene Files from my Maya 2014 Unfold Presentation
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Scene Files from my Maya 2014 Unfold Presentation

Posted 30 April 2013 5:49 pm by Duncan Brinsmead on Duncan's Corner

Software: Autodesk Maya ,

Industry: Games ,

As promised here are the scene files from my Unfold presentation along with some brief descriptions.

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nCloth Chain
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nCloth Chain

Posted 26 August 2011 12:00 pm by Duncan Brinsmead on Duncan's Corner

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One can create chains with nCloth that are efficient to compute and capture natural chain behavior.

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Simplicity to Complexity
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Simplicity to Complexity

Posted 14 August 2011 12:00 pm by Duncan Brinsmead on Duncan's Corner

Software: Autodesk Maya ,

Industry:

I have put together a talk on emergent phenomena in Maya for Siggraph that one can currently view on the area. here are some of the scene files and scripts mentioned in that talk.

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Some fun stuff in Maya2011
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Some fun stuff in Maya2011

Posted 11 March 2010 7:00 pm by Duncan Brinsmead on Duncan's Corner

Software: Autodesk Maya ,

Industry:

Here are some of my favorite bits from some of the new features in Maya2011 that I worked on.

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Grab and release nCloth
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Grab and release nCloth

Posted 14 May 2008 11:26 pm by Duncan Brinsmead on Duncan's Corner

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One can animate the enable attribute on nCloth constraints to grab and release the cloth. When a constraint becomes enabled it rebuilds its links based on the relative positions at that frame.

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Bubble Level with nCloth
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Bubble Level with nCloth

Posted 13 May 2008 7:21 am by Duncan Brinsmead on Duncan's Corner

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It is relatively simple to implement a bubble style carpenter's level with nCloth.

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Learn Maya, earn $$ in your spare time!!
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Learn Maya, earn $$ in your spare time!!

Posted 19 September 2007 9:41 am by the area on The Art of VFX

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This is just a little render I did using the technique in my last post. I just added some more coins and raytraced the animation for a metal look.

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Coins With nCloth
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Coins With nCloth

Posted 15 September 2007 9:30 am by the area on The Art of VFX

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While in general I would recommend using a dedicated rigid body solver for things like falling coins, it is possible to do this with nCloth in a relatively stable and efficient manner.

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Paper Airplanes using nCloth
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Paper Airplanes using nCloth

Posted 3 August 2007 8:38 am by the area on The Art of VFX

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Here is a scene file that lets you launch and fly 5 different paper airplane designs.

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Sliding Curtain Rail
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Sliding Curtain Rail

Posted 2 August 2007 7:55 am by the area on The Art of VFX

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With nCloth it is easy to make curtains that are attached to sliding curtain hooks. The basic trick is to use a slide on surface constraint with a long skinny surface for the rail.

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