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Posted: Aug 02, 2007
Category: Tutorials
Here are a couple of example Maya files that show using Maya Fluids to handle ink in water. Generally speaking one simply creates a very high resolution fluid with "high detail solve" enabled, self shadowing on the fluid and very low transparency. The buoyancy should be negative instead of positive so that the ink flows down. The transparency should also be colored to partically match the fluid color, particularily if the background is light colored.
The second file was done in an attempt to help a user who had a seal bleeding as it swam. This was close to his reference, but real blood I'm guessing would be near black in this lighting condition.
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| Posted by Duncan Brinsmead on Aug 06, 2010 at 12:07 AM
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I don't but you can simply download and look at the settings on the fluid in the file "inkDrop.ma" above.
Duncan
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| Posted by SamGD021 on Aug 05, 2010 at 09:03 PM
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Hey Duncan,
Im Sam, Im doing Ink in water effects in Maya,
do you have any step by step tutorial for the 1st clip?
My email SamGD75@hotmail.com
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| Posted by johnnyz on Nov 26, 2008 at 07:32 PM
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Hey Duncan,
I used your orangeDye scene as a starting point for an effect we're working on and i need it to move faster from point A to B. When I do so, the fluid appears broken up in ball-type plumes. Is there a substep type attribute i'm missing or another method for fixing this?
thanks in advance
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| Posted by musaro on Nov 11, 2008 at 04:02 AM
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hi duncan, my name is
david, I´m a maya user and in this moment i´m doing my thesis and Ireally need a tutorial about how to do this kind of thing. please help me!!!! thank you very much and sorry for my english. my email is dagu8a@hotmail.com. bye.
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| Posted by VincentLammers on Oct 09, 2008 at 09:09 PM
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Hey duncan, Why is there a N-cloth object in the orangeDye.ma scene?
cheers, Vincent
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