Image Plane Creation in Sketchbook and Maya!

Posted by Steve, 31 October 2012 12:01 am

Part 7 of our on demand video series covers the creation of the image planes that can be used to create a 3D model of our character in Maya, 3dsMax or Softimage.  If you are a student or educator, you can download all the products we us in this series on the Student Community Website

Part 7 is our final video in the sketching portion of our series.  Here is a preview of what is coming over the next few weeks:   

  • Using Image Planes in Maya   
  • Modeling our Sven Character in Maya – Torso & Arms
  • Modeling our Sven Character in Maya – Legs and Boots
  • Modeling our Sven Character in Maya – Hands

Autodesk University is approaching quickly! The event is in Las Vegas Nov 27-29 at the Mandalay Bay hotel and conference center.  One of the classes I would like to call attention to is with Craig Barr and Steve Williams Click Here for Class

There is a complete interview with Steve here

I would encourage all of you to read it ,especially if you were a fan of the T1000 from Terminator 2 or the Dinosaurs from Jurassic Park!



Posted 1 November 2012 6:56 pm

great video series , u awakened my long lost passion for character modeling , in the past i tried to learn the process but had no success especially that i cant draw , or rather cant draw organic shapes , because i am an architecture student so i am accustomed to drawing hard angles and solid shapes , but thanks to u , i will give the whole topic a try once again , one question though , i cant seem to find a symmetry option in the sketchbook designer app , help would be much appreciated.


Posted 1 November 2012 7:02 pm

nvm , found it , again thank you for the inspiration

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